Artistic Cartoonstyle Character Modeling With Zbrush ((install)) Free Coloso Top Instant

Artistic Cartoon-Style Character Modeling with ZBrush is a specialized online course on Coloso taught by professional 3D character artist Seihoon Kang. While the full 102-chapter course is a paid product, Coloso occasionally offers free introductory classes or limited-time "Free Learning" sessions for various 3D modeling topics. Course Highlights

Workflow Efficiency: The class focuses on simplifying the complex 3D modeling process, making it faster and more intuitive specifically for cartoon-style rendering.

Core Tools: You will master essential ZBrush features including Brushes, Masks, Polygroup, and BPR (Best Preview Render).

Projects: Students create two full-sized characters and complete three exercises designed to build a professional-quality portfolio.

Materials Included: The course provides downloadable source files, including ZBrush material (.zmt) and BPR render/filter files. Free Resources & Alternatives

If you are looking for free ways to learn this specific style, consider these options:

Coloso Free Sections: Check the Free Learning or Event pages on Coloso for 100% discount coupons or rotating free classes.

YouTube Tutorials: Creators like cg artist all rounder provide free multi-part series on cartoon character sculpting in ZBrush.

Basic Exercises: Start with free videos like "Modeling a Cartoon Character in ZBrush" to learn initial head shaping from primitive spheres. Artistic Cartoon-Style Character Modeling with ZBrush

Creating artistic, cartoon-style characters in ZBrush requires a shift from realistic anatomy to bold silhouettes and clean planes. A highly regarded resource for this is the course "Artistic Cartoon-Style Character Modeling with ZBrush" by 3D artist Seihoon Kang

, which focuses on turning 2D illustrations into stylized 3D models. 🎨 Core Features of Cartoon Modeling Silhouette First:

Focus on simple, attractive angles and bold lines rather than micro-details. Proportions:

Often uses exaggerated ratios, such as the "4–5 head tall" chibi style or "8 head tall" stylized proportions. Clean Surfaces:

Use large planes and S-shaped curves to avoid the "lumpy" look often found in realistic sculpts. 🛠️ Essential ZBrush Tools & Brushes

Professional stylized workflows frequently rely on a specific subset of brushes to maintain sharp edges and smooth volumes: Move & Move Infinite:

The primary tools for establishing the initial silhouette and adjusting large forms. ClayBuildup:

Used at low intensity for roughing out the volume of hair and clothing wrinkles. DamStandard & Pinch:

These are critical for carving sharp "stylized" creases, especially in hair and fabric folds. TrimDynamic & Flatten:

Perfect for "beveling" edges and creating hard-surface looks on armor or accessories. Orb Brushes (Free):

A legendary industry-standard pack by Michael Vicente (Orb) specifically for stylized sculpting (available on and sometimes shared in 3D communities 🚀 Step-by-Step Workflow (Kang Seihoon Method) Artistic Cartoon-Style Character Modeling with ZBrush

Mastering Artistic Cartoon Character Modeling in ZBrush Creating stylized characters requires a delicate balance between simplified forms and expressive details. While realistic anatomy focuses on precision, artistic cartoon modeling focuses on "the feel." If you are looking to elevate your digital sculpting skills, ZBrush is the industry standard for bringing these imaginative designs to life. Understanding the Fundamentals of Stylization

Before opening ZBrush, it is essential to understand that cartoon style is not just "simple" art. It is a purposeful exaggeration of reality. You must learn to identify the key features of a character—whether it is a heroic jawline or oversized, expressive eyes—and amplify them while maintaining a cohesive structure. The goal is to create a silhouette that is instantly recognizable. The ZBrush Workflow for Cartoon Characters

The process typically begins with blocking. Using basic primitives like spheres and cylinders, you establish the primary masses of the head, torso, and limbs. In ZBrush, tools like DynaMesh are invaluable during this phase, allowing you to pull and push shapes without worrying about underlying topology.

Once the proportions are set, the focus shifts to primary and secondary forms. This is where you define the planes of the face and the flow of the muscles. For a cartoon style, you often want clean, rhythmic lines. The ZBrush "ZModeler" brush and "Pinch" brush are favorites for creating those crisp, stylized edges that define the look. Why Choose Coloso for Your Training

If you are searching for high-quality instruction, Coloso has emerged as a premier platform for digital artists. Their courses are known for being taught by world-class industry professionals who have worked on major feature films and games.

A "top" rated Coloso course in character modeling typically covers:

Visual Language: Learning how to interpret 2D concepts into 3D space.

Clean Sculpting: Techniques for achieving smooth surfaces and sharp transitions.

Expressive Posing: Using Transpose Master to give your character life and personality.

Professional Rendering: Setting up lights and materials to showcase your artistic style. Finding Free Resources and Staying Competitive

While premium courses offer structured learning paths, many artists look for free introductory content to get started. You can often find "free" preview lessons or limited-time events on platforms like Coloso to test their teaching style. Combining these professional insights with consistent daily practice in ZBrush is the fastest way to improve.

The ultimate goal of artistic cartoon modeling is to tell a story through a single pose. By mastering the tools in ZBrush and following the workflows used by top professionals, you can transform a simple sketch into a professional-grade 3D character ready for animation or your portfolio.

Here’s a helpful breakdown and “story” of how to approach artistic cartoon-style character modeling in ZBrush inspired by the high-quality structure you’d find on Coloso (even using free resources).

1. Proportions & Silhouette

Summary of the "Proper Piece" Workflow

| Phase | Key Tool | Artistic Goal | | :--- | :--- | :--- | | Blocking | ZSpheres, DynaMesh | Energy, Movement, Silhouette | | Sculpting | ClayBuildup, Move | Volume, Appeal, Exaggeration | | Detailing | DamStandard, Polish | Storytelling details (scratches, seams) | | Painting | Polypaint, SSS | Mood, Personality, Readability | | Render | BPR / Keyshot | Lighting, Depth, Cinematic feel |

Story: "Coloso Top — The Sculptor's Muse"

In the sunlit loft above an old ceramic studio lived Mara, a restless character artist known for turning childhood sketches into lively, slightly oddball figures. Her favorite tool was ZBrush — a digital clay that let her breathe life into the exaggerated silhouettes and quirky proportions she loved. But lately she’d hit a wall: every model felt polite, tidy, and too-obedient to the rules.

One evening she opened Coloso Top, a free masterclass on character modeling that had been recommended in a forum thread. The course title promised “artistic cartoonstyle character modeling with ZBrush” and, beneath it, a line about letting playful imperfection lead the way. Mara clicked in, half-expecting the usual technical drills. Instead, the lesson began with a short, bright animation: a parade of small, unlikely creatures — a balloon-necked librarian, a hippo-sized hedgehog in spectacles, an octopus in a raincoat — each one built from a single bold silhouette.

Something in Mara unclipped. The instructor, an easy-voiced sculptor named Ivo, talked about “finding the single gesture” before a model becomes a character. He demoed blocking with broad strokes, ignoring anatomy at first, embracing accidental lumps as personality. ZBrush looked different when used like that: rough brushes, dynamic symmetry turned off, dynamesh left messy. Ivo encouraged odd proportions — a head as big as a teapot, legs like drumsticks — and to chase visual comedy rather than textbook muscle.

Mara followed along. She pushed, pinched, and exaggerated until a small, stubby creature emerged: a tea-jar-headed character with a confident eyebrow ridge and a chipped-mug grin. She named him Coloso Top, imagining him as a traveling hat-seller who collected stories instead of hats. Coloso’s top was literally a lid — a place where memories sat like steaming tea, always ready to pour out a tale. Artistic Cartoon-Style Character Modeling with ZBrush is a

The course guided her through stylized creases, friendly eye rigs, and textured brushes that made cloth read like watercolor paper. For the first time in months, she let asymmetry live: one ear slightly lower, a button askew, a tail that curled like a question mark. Ivo praised the “happy accidents” as intentional choices, and Mara learned to polish without sterilizing.

When she reached rendering, the free lesson showed how to light cartoons softly — a warm rim light and a cool fill that made colors pop while keeping the charm. Mara clicked export, heart racing, and uploaded Coloso Top to the online gallery attached to the class. Comments trickled in: “delicious silhouette,” “that grin is perfect,” “please make a short!” Strangers loved the imperfections.

Coloso Top became more than a model. He became a challenge: a prompt to let intuition run a little wilder. Mara started a small series inspired by the course’s philosophy — characters built from a single expressive idea and refined with playful abandon. Her portfolio shifted from technically perfect to memorably alive.

Months later, Mara returned to the Coloso Top demo, this time to teach. She recorded her process of turning mistakes into features and titled the video “Permission to Play.” The free class that once unlatched her creativity had passed the same freedom on — a compact manifesto tucked into ZBrush brushes and simple lighting setups.

Coloso Top lived on the desktop as a little reminder: that art often begins with a clumsy push and the courage to keep the funny bits. In Mara’s hands, the lid always tipped just enough for another story to spill out.

— end —

Would you like a short script, thumbnail ideas, or step-by-step ZBrush notes to build Coloso Top visually?

The "Sculpting to Rendering" Non-Destructive Workflow

A major feature of this course is that it is not limited to just sculpting; it teaches you the complete pipeline to create a final, render-ready character without ever leaving ZBrush.

Specifically, a "good feature" highlighted in this class is:

Mastering ZBrush for Polypainting & Compositing Instead of jumping to external software like Substance Painter or Maya, the instructor teaches you how to utilize ZBrush’s native tools—such as Polypaint and ZShader materials—to create stylized, painterly textures and set up studio-quality lighting directly within ZBrush. This allows you to achieve a high-quality "cartoon style" render efficiently, bridging the gap between a raw sculpture and a finished illustration using only ZBrush’s BPR (Best Preview Render) system.

This feature is particularly valuable for artists who want to streamline their process and focus on artistic expression rather than complex software hopping.

Artistic Cartoon-Style Character Modeling with ZBrush: The Coloso Guide

Creating a compelling 3D cartoon character requires more than just technical proficiency; it demands an artistic "eye" for silhouettes, appealing proportions, and vibrant rendering. Industry professional Seihoon Kang offers a highly-regarded course on Coloso titled "Artistic Cartoon-Style Character Modeling with ZBrush," which focuses on these exact elements to help artists stand out in a competitive market. Core Workflow for Cartoon Character Modeling

The process of bringing a 2D cartoon concept to life in ZBrush involves several critical stages designed to maintain artistic charm while ensuring the model is technically sound.

Blockout and Proportions: Most projects begin with a simple sphere primitive from the ZBrush Lightbox. In cartoon styles, establishing a clear silhouette and "charming" proportions early—such as the larger heads and simplified anatomy of anime-style or chibi figures—is more important than realistic muscular detail.

Artistic Sculpting: Unlike realistic models, cartoon sculpting focuses on clean surfaces and exaggerated features. Artists often use custom brushes to shape hair and facial features, ensuring the "2D sensibility" is preserved in a 3D space.

Non-Photorealistic Rendering (NPR): To achieve a true "cartoon" look, the model must be rendered with specific shaders. Techniques taught in professional courses include using toon shaders, BPR renders, and outlines to simulate the look of hand-drawn animation.

Technical Refinement: Once the artistic sculpt is complete, steps like retopology and UV unwrapping ensure the model is optimized for real-time engines or further animation. Top Coloso Courses for Cartoon Styles

Coloso is a popular platform for professional-grade 3D training, though users should note that many courses are in Korean or Japanese with English subtitles.

Artistic Cartoon-Style Character Modeling with ZBrush - Coloso.

You can learn how to create attractive 3D characters with three keywords: attractive characters, mechanics, and cartoon rendering. Real-time 3D Character Design in ZBrush - Coloso.

The primary resource for this specific curriculum is Seihoon Kang’s "Artistic Cartoon-Style Character Modeling with ZBrush" available on

. While the full course is a paid professional offering, you can find free preview content and similar high-quality free alternatives to build these skills. Core Course Breakdown: Seihoon Kang (Coloso)

This course focuses on transforming 2D art into appealing 3D models with "cartoon-style" proportions and clean silhouettes. Part 1: ZBrush Fundamentals Manual & Brushes: Master basic ZBrush skills and materials. Face Practice:

Using standard brushes to find "simple and attractive" angles for character faces. Game Items: Practicing basic features by creating small props. Part 2: Character Creation (Lin Mei) Art Analysis:

Deciding which parts of the original 2D concept to emphasize. Hair & Accessories: Designing silhouettes using Polygroups Body Proportions: Applying attractive lines to a 4–5 head tall character. Outfit & Posing:

Separating outfit objects with masking tools and final rendering with BPR. Top Free "Cartoon Style" Resources

If you are looking for free alternatives that mirror the Coloso style, these professional creators offer extensive free tutorials:

Creating an artistic cartoon-style character in ZBrush requires balancing expressive, exaggerated shapes with technical precision. While Coloso offers premium specialized classes like Seihoon Kang's artistic cartoon-style character modeling, you can build a complete workflow using their free resources and standard industry techniques. Comprehensive Modeling Workflow

Foundational Block-out: Start with simple primitive shapes like spheres for the head and cylinders for the neck. The goal is to establish the overall silhouette and "appealing sculpting senses" before adding any detail.

Facial Features and Planes: Use ZBrush's masking and extraction tools to define key cartoonish elements like the orbital bones, mouth, and ears. For a stylized look, focus on smooth planes and simplified anatomy rather than hyper-realism.

Dynamic Hair and Accessories: Sculpt hair as large, simplified masses using spheres scaled with the Snake Hook or Move tools. Clothing can be created by drawing masks directly on the body mesh and using the "Extract" function to create separate subtools.

Polypainting and Finishing: Apply base tones to the lips and cheeks using Polypaint to see how the character's personality is coming through. Techniques for details that bring characters to life include using BPR (Best Preview Render) and custom toon shaders to achieve a 2D-inspired look. Top Learning Resources

Coloso Free Courses: You can find free introductory materials like Uijoo Moon's 3D character artist basics to get started without a subscription.

Artistic Character Modeling: For those looking for a deep dive, the Artistic Cartoon-Style Character Modeling class by Seihoon Kang specifically focuses on simplifying the complex 3D modeling process into manageable steps.

Detailing and Refinement: Advanced tips on bringing details to life are available from top artists like Seungnam Yang, covering everything from brush development to final texturing. Artistic Cartoon-Style Character Modeling with ZBrush Shifting from realistic anatomy to stylized forms (e

Creating artistic, cartoon-style (stylized) characters in ZBrush involves simplifying complex anatomy into appealing shapes while maintaining a professional workflow. While platforms like Coloso offer premium, industry-expert-led courses such as Seihoon Kang's "Artistic Cartoon-Style Character Modeling," you can find deep, comprehensive free guides and structured workflows through other high-quality sources. Top Deep Guides for Cartoon Character Modeling Seihoon Kang

(Coloso - Signature Series): This is the definitive "deep guide" for high-end stylized characters. It focuses on the three pillars of attractive characters, mechanics, and cartoon rendering. While it is a paid course, Coloso occasionally offers free introductory segments or specialized free classes like Uijoo Moon’s armor modeling Shane Olson

(ZBrushLive Masterclass): Widely considered the "godfather" of stylized sculpting, his free masterclasses on Class Central and ZBrushLive

cover advanced stylized aesthetics and efficient professional workflows. Michael Pavlovich

(YouTube): His channel is a primary resource for mastering ZBrush technicality. His complete guides take you from a basic sphere to a finished character, explaining the "why" behind every tool used in cartoon modeling.

FlippedNormals: They offer a variety of free beginner-to-advanced tutorials on YouTube that break down the full pipeline, from concept to high-poly sculpting and presentation. The Core Professional Workflow

For a "deep dive," you should follow these sequential stages used in professional studios: Artistic Cartoon-Style Character Modeling with ZBrush

You can learn how to create attractive 3D characters with three keywords: attractive characters, mechanics, and cartoon rendering.

Beginner’s Guide to 3D Anime Sculpting: Starting from Scratch

Taught by Seihoon Kang, the "Artistic Cartoon-Style Character Modeling with ZBrush" course on Coloso offers a 102-chapter curriculum focused on translating 2D illustrations into 3D models using Non-Photorealistic Rendering (NPR) techniques. The project-based, intermediate-level program covers ZBrush sculpting, texturing, and BPR rendering to achieve a 2D toon aesthetic for portfolio development. For more details, visit Artistic Cartoon-Style Character Modeling with ZBrush

Artistic Cartoon-Style Character Modeling with ZBrush: A Comprehensive Guide

In the world of digital art, character modeling is a crucial aspect of bringing imaginative concepts to life. One of the most popular software used for creating 3D models is ZBrush, a powerful tool that offers a wide range of features and techniques for sculpting and modeling. In this article, we'll explore the process of creating artistic cartoon-style character models with ZBrush, focusing on the free Coloso Top plugin.

Introduction to Cartoon-Style Character Modeling

Cartoon-style character modeling involves creating 3D models that are stylized, exaggerated, and often humorous. This style is commonly used in animation, comics, and video games. Cartoon characters typically have larger-than-life features, vibrant colors, and a more relaxed, comedic appearance. To achieve this style, artists use a range of techniques, including:

Getting Started with ZBrush

ZBrush is a digital sculpting and painting software that allows artists to create highly detailed 3D models. The software offers a range of tools and features, including:

For beginners, it's essential to familiarize yourself with the ZBrush interface and basic tools. You can start by exploring the software's built-in tutorials and documentation.

The Coloso Top Plugin

The Coloso Top plugin is a free add-on for ZBrush that offers a range of features and tools for creating cartoon-style character models. The plugin includes:

The Coloso Top plugin is designed to streamline the character modeling process, allowing artists to focus on creativity and artistic expression.

Step-by-Step Guide to Creating a Cartoon-Style Character Model with ZBrush and Coloso Top

In this section, we'll walk through the process of creating a cartoon-style character model using ZBrush and the Coloso Top plugin.

Step 1: Conceptualization and Planning

Before starting your project, take some time to conceptualize and plan your character design. Sketch out ideas, consider the character's personality, and think about the overall aesthetic you want to achieve.

Step 2: Creating a Base Mesh

Launch ZBrush and create a new project. Use the Sphere tool to create a base mesh for your character. You can also use the Cylinder or Cube tools to create a more complex base mesh.

Step 3: Adding Cartoon-Style Features

Use the Coloso Top plugin to add cartoon-style features to your base mesh. Select the Cartoon_Brush from the plugin's brush library and start sculpting. You can add features such as:

Step 4: Refining the Model

Refine your model by adding more detail and texture. Use the Dynamesh tool to re-topologize your model and create a clean, efficient mesh.

Step 5: Adding Texture and Shading

Use the Coloso Top plugin's texture and shading tools to add color and texture to your model. You can create custom materials, add texture maps, and adjust lighting settings.

Step 6: Final Touches

Once you're happy with your model, add any final details, such as:

Tips and Tricks for Creating Artistic Cartoon-Style Character Models

Here are some tips and tricks to help you create stunning cartoon-style character models with ZBrush and the Coloso Top plugin:

Conclusion

In this article, we've explored the process of creating artistic cartoon-style character models with ZBrush and the free Coloso Top plugin. By following these steps and tips, you can create stunning, professional-grade character models that are perfect for animation, comics, and video games. Whether you're a beginner or an experienced artist, ZBrush and the Coloso Top plugin offer a powerful combination of tools and features for bringing your imaginative concepts to life.

Free Resources and Downloads

Additional Resources

By following this guide and practicing with ZBrush and the Coloso Top plugin, you'll be well on your way to creating stunning artistic cartoon-style character models that will leave a lasting impression on your audience.

Artistic cartoon-style character modeling involves using digital sculpting tools to create stylized, expressive 3D figures that often prioritize silhouette and exaggeration over realistic anatomy. The platform Coloso features specialized professional courses on this topic, most notably "Artistic Cartoon-Style Character Modeling with ZBrush" by industry artist Seihoon Kang. Top Coloso Course: Seihoon Kang's Masterclass

This specific course is designed to simplify the complex 3D modeling process for cartoon-style characters.

Instructor: Seihoon Kang, a leading artist in stylized character modeling.

Key Focus: Transitioning from 2D concepts to high-quality 3D renders with appealing "sculpting senses". Core Skills Covered:

Sculpting Basics: Mastering the use of the Brush, Mask, and Polygroup tools within ZBrush.

Anatomy & Proportions: Learning how to simplify or exaggerate human anatomy for stylized appeal.

Cartoon Rendering: Utilizing BPR (Best Preview Render) and implementation of beautiful colors to achieve a professional finish.

Bonus Materials: Includes unlimited access to 102 chapters, source files, and ZBrush data for practice. Other Recommended Coloso Courses

For broader or related skills, Coloso offers several other top-rated classes:

3D Character Artist Wandah Kurniawan: Focuses on turning anime characters into 3D printable collectibles and figurines.

Master ZBrush & Blender from Scratch by Crazyjn: Teaches how to create "Art Toy" style characters with playful, collectible appeal.

Stylized Character Figure Creation by Han Kejun: A guide for beginners focusing on the rendering pipeline, including the use of KeyShot for final presentations. Typical ZBrush Cartoon Workflow

Most artistic modeling tutorials follow a structured phase-by-phase approach: Artistic Cartoon-Style Character Modeling with ZBrush


Pro-Tip for the "Free" Searcher

If you are looking to learn this without cost, look specifically for these concepts on YouTube or ArtStation:

  1. "ZBrush Stylized Sculpting" (Focus on the Move and ClayBuildup brushes).
  2. "FlippedNormals" (Excellent free stylized tutorials).
  3. "Disney Style Modeling in ZBrush" (This usually yields the best results for shape language).

This curriculum is designed to move you from a simple sphere to a portfolio-ready character by focusing on artistic principles rather than just button pushing.

To master Artistic Cartoon-Style Character Modeling, the Coloso course by Seihoon Kang is a top-tier choice for learning how to translate 2D charm into 3D models. While the course is normally paid, Coloso frequently hosts "Free Learning" events where you can access top industry expertise for free by downloading limited-time coupons from their Free Learning Page. Mastering the Cartoon Style in ZBrush

The curriculum focuses on creating characters like Lin Mei and Baeksa to teach both beginner and intermediate workflows.

Sculpting & Proportions: Learn to find attractive silhouettes and use creative lines rather than strictly realistic anatomy.

The "Toon" Secret: A key part of the course is using ZBrush Materials and custom shaders to mimic the look of 2D art.

Hair & Accessories: Techniques include using Polygroups and ZModeler to create flowing hair silhouettes and clean object decorations.

Final Rendering: Mastering BPR (Best Preview Render) settings and filters to ensure the character looks high-quality from any angle. How to Access Free Content on Coloso

Coloso occasionally offers select classes for free through specific promotions.

Check the Event Page: Visit the Coloso Free Learning hub to see which courses are currently available for $0.

Claim the Coupon: Download the free course coupon directly from the product or event page.

Enroll: Apply the coupon during the payment process to add the course to "My Class". Note that free access often has a set duration (e.g., 7 days). Artistic Cartoon-Style Character Modeling with ZBrush

Get ready to level up your 3D game! 🎨 Whether you're a beginner or a seasoned sculptor, mastering the artistic cartoon style in ZBrush is a total game-changer. I’ve put together the ultimate guide—inspired by the best techniques from Coloso—to help you create characters that pop. 🚀 Mastering Stylized Sculpting

Achieving that "polished" look requires more than just high-poly counts. It's about rhythm, silhouette, and intentionality.

Start with Big Shapes: Nail the gesture before adding detail. Simplify Anatomy: Think in clean planes and smooth curves.

Edge Control: Use ZModeler or Pinch for those crisp, stylized edges.

Master the Silhouette: If the shadow looks good, the model will too. 🛠️ Essential ZBrush Tools for Stylized Art

Don't get overwhelmed by the interface. Focus on these heavy hitters: Move & Move Topological: For shaping the overall flow. ClayBuildup: Perfect for blocky, structural foundations. DamStandard: The king of deep creases and hair clumps. ZRemesher: To keep your topology clean and manageable. Dynamic Subdiv: To preview smoothness without the lag. 💡 Top Tips from Professional Workflows Learn how the pros at Coloso handle character pipelines. Reference is Key: Keep a mood board of 2D concept art.

Exaggerate Features: Push the "appeal" of eyes and expressions. Break the Symmetry: Once the base is done, add unique life. Color Blocking: Use Polypaint early to see the final vibe. ✨ Ready to start carving? If you'd like to dive deeper, let me know: What skill level are you currently at? Do you have a specific character concept in mind?

Where to Find Free Top-Quality Cartoon Models (for Study)


The Cartoon Render Recipe (Free using ZBrush Native Renderer):

  1. Material: Switch from MatCap to Basic Material.
  2. Lighting: Turn off "Casting Shadow" for the main light. Use Rim Lights to highlight the silhouette of the giant ears or nose.
  3. BPR Filter: In the Render menu, apply the Ambient Occlusion and Sharpening filters. This mimics the crisp, bold outline of 2D animation.
  4. Composite: Export the "Shadow" pass and the "Color" pass to Photoshop. Multiply the shadow over the color. Result: A portfolio-ready image that looks like a figurine.

Hair and Clothing