Bloody Roar 4 Shenlong Combo List __hot__ May 2026

Shenlong, the "Dark Tiger" and clone of Long, remains one of the most mechanically complex characters in Bloody Roar 4. His gameplay is defined by the Roku Go Combo Ring (Six-Level Combo Ring), a unique system that allows players to chain six distinct moves in a loop, provided no move is repeated within the same sequence. The Roku Go Combo Ring

The core of Shenlong’s offense is his ability to transition from standard strings into a specialized move pool known as the "Ring".

The Six Moves: Players can cycle through these in any order: Snake Kick Asian Attack Snake Stride Kick Low Bow High Kick Back Blow

Mechanics: While certain strings lead to specific ring moves, many allow a free transition into any move in the sequence.

Finishers (Enders): At any point during the combo ring, players can execute powerful finishers using directional inputs: 4P/4K (Back), 66P/66K (Forward Dash), or 22P/22K (Down-Down). Key Move List and Special Attacks

Beyond the ring system, Shenlong utilizes a variety of heavy-hitting strikes and beast-form exclusives. Properties Uppercut Mid-range launcher Axe Kick 6B (Beast Only) Mid-range strike Flying Jump Kick High-range, high-damage gap closer Shadowless Kick Multi-hit electric attack (hold K to delay) Wall Launch Beast form attack that slams opponents into walls Beast Drives and Ultimate Combo

Shenlong’s maximum potential is realized through his Beast Drives, which consume meter for massive damage.

Beast Drive 1: QCF, QCF + B – A brutal stab to the neck followed by an energy shockwave.

Beast Drive 2: QCB, QCB + B – A charging attack that slams the opponent into a wall with a burst of energy.

Ultimate (Secret) Combo: Known to some as the "Red Combo," this requires a specific sequence through the 6-ring system. It begins with a standard starter like P, P, P, transitions through a complex loop (e.g., 2K, 4P, K, 2P, 4K, P), and concludes with 222B when Shenlong glows red. Gameplay Strategy

Shenlong, the Tiger, uses a devastating Bājíquán Kenpō fighting style that relies on the Six-Level Combo Ring (Roku go combo ring) to overwhelm opponents. By chaining specific moves without repetition, you can create long, unpredictable strings that end in powerful launchers or wall-impact strikes. The Six-Level Combo Ring

The core of Shenlong’s gameplay is the ability to chain six distinct moves in a loop. bloody roar 4 shenlong combo list

The Rule: You can use any of the six moves in any order, but you cannot repeat a move within the same six-hit sequence. Combo Ring Moves: P: Snake Kick (High) K: Asian Attack (Mid) 6P: Snake Stride Kick 6K: Low Bow (Low) 2P: High Kick 2K: Back Blow Combo Ring Enders

During any point in the combo ring, you can input an ender to finish the sequence and maximize damage: 4P or 4K: Defensive/Reset ender. 66P or 66K: Aggressive forward-moving finisher. 22P or 22K: Low or tactical finisher. Key Strike Combos

Shenlong's basic strings often lead into the Combo Ring or wall-launch finishers. Starting String Resulting Action / Follow-up P, P, P, P, B Transitions into Beast extensions P, P, P, f + P, B Wall Launch finisher P, P, P, d + P, K Launch into db + K extensions f + P, f + P, B Powerful Wall Launch b, f + B, B, B, B, B, B, B 7-hit Beast string ending in Wall Launch Beast Drives (Super Moves)

These high-damage finishers are best used at the end of a juggle or after a successful stun. Tiger Insanity (

): Stabs the opponent's neck, followed by a shockwave blast. Deals up to 110 damage. Tiger Rampage (

): A charging dash that slams the opponent into a wall with a burst of energy. Deals 110 damage. Shenlong/Command Lists | Bloody Roar Wiki | Fandom

* Snake Kick. * Asian Attack. * Snake Stride Kick. * Low Bow. * High Kick. * Back Blow. Bloody Roar Wiki·Contributors to Bloody Roar Wiki Shenlong - Bloody Roar Wiki

Bloody Roar 4 continues his "Six-Level Combo Ring" fighting style, which allows you to chain specific moves together in a circular sequence Bloody Roar Wiki The Six-Level Combo Ring (Snake Style)

Shenlong's core mechanic revolves around a ring of six specific moves. Once you initiate the ring, you can chain these moves in a numerical sequence (e.g., 6 > 1 > 2) but cannot repeat a move within the same chain. Bloody Roar Wiki High Kick / Back Blow Snake Stride Kick Asian Attack Snake Kick Snake Elbow / Double Cross Crow Bloody Roar Wiki Combo Ring Enders:

During any move in the ring, you can perform an "ender" to finish the chain: Defensive/backwards ender. 66P or 66K: Forward dashing ender. 22P or 22K: Sidestep or grounded ender. Common Strike Combos

These basic strings are often used to lead into beast form extensions or wall launches: P, P, P, P, B: A four-punch string followed by beast extensions. P, P, P, f+P, B: Ends with a heavy wall launch f+P, f+P, B: A quick double-palm into a heavy beast attack. High-mid-low mixup string. Beast Form Specials & Extensions Shenlong , the "Dark Tiger" and clone of

In his Tiger form, Shenlong gains access to more powerful "heavy" strikes and launchers: b, f+B, B, B, B, B, B, B: A rapid-fire beast combo ending in a wall launch. QCB + K (Hold):

An "electric" mid-attack that can be delayed for timing mixups.

A launcher that recovers with Shenlong’s back turned toward the opponent. Beast Drives (Super Moves) Tiger Darkness Attack (QCF, QCF + B):

Shenlong stabs the opponent's neck, causing them to bleed and eventually explode as he walks away. Ferocious Tiger Laceration (QCB, QCB + B):

A dash attack where Shenlong slams the opponent into a wall with a burst of energy. Six-Level Combo Ring transition points from his regular punches and kicks? Shenlong/Command Lists | Bloody Roar Wiki | Fandom

* Snake Kick. * Asian Attack. * Snake Stride Kick. * Low Bow. * High Kick. * Back Blow. Bloody Roar Wiki Contributors to Bloody Roar Wiki Shenlong/Command Lists | Bloody Roar Wiki | Fandom

This is a technical report compiled for players of Bloody Roar 4 (known in Japan as Bloody Roar: Primal Fury), focusing on the character Shenlong (the Iron Mole). Shenlong is a defensive, counter-based fighter with slow but powerful strikes. His standard human form is weak, but his Beast Form (press Beast button when gauge is full) grants super armor on many moves and access to his most damaging combos.


1.4 Command Grab Mixup (Human Form Only)

(Close) f, d, df+H – Shenlong’s command grab.

While it’s not a traditional combo, you can link it after a blocked L,L:

L,L > (delay) command grab


Meter/Beast Gauge usage


II. Human Form Combos

Shenlong’s human form is deceptively strong and has great range on his pokes. Use these to build meter and chip damage. Damage: ~18% plus oki pressure

Basic Strings

Launcher Combos

Special Moves


III. Beast Mode (The Real Damage)

This is where Shenlong shines. In Beast form, his sword unsheathes, giving his attacks massive range and "chip damage" (damage even on block).

1. Bread & Butter (BnB) String

2. The "Beast Drive" Setup (Super Move)

3. Fast Launcher Combo

4. Guard Break Pressure


Combo 4 – High damage basic

LP > LP > MP > HK
NOTE: MP (Medium Punch) is HK in some move lists – check your button layout.


Part 3: Beast Drive – Shenlong’s Super Move Integration

Shenlong’s Beast Drive (BD) is “Dragon’s Wrath” – a multi-hitting rush punch. It costs 1 full Beast Gauge. Here’s how to combo into it.

Advanced knockdown & juggle routes

  1. (Counter-hit) Standing K, B, (dash) DF+P, F+P — convert counter-hit into Beast juggle.
  2. DF+K (launch), dash, UF+P (air), land DF+P, F+P — corner-only higher-damage juggle.
  3. Knockdown, delay getup, B, F+P (meaty) — meaty Beast overhead to bait reversal.

Quick reference: Key normals & properties