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Cm 01 02 Colour Attributes May 2026

To modify the player attribute colors in Championship Manager 01/02

, you typically need to use community-created tools that patch the game's executable (cm0102.exe), as this feature is not natively available in the original 2001 settings. Recommended Tools

CM Color Adjuster (by Tapani): A dedicated tool that allows you to set specific RGB values for low, normal, good, and excellent attributes.

Nick's Patcher: A modern, comprehensive tool that includes options for colored attributes alongside many other gameplay fixes and updates. cm 01 02 colour attributes

Coloured Attribute Tool (CAT): Specifically designed to modify the attribute color scheme.

Coloured attributes for CM 01/02 (FM Scout): A downloadable pre-modified .exe or patch file to quickly distinguish between good and bad stats. Typical Attribute Thresholds

Most players use the following standard ranges when setting up these tools: Low (0–5): Often set to standard gray or red. Normal (6–10): Often set to white or yellow. Good (11–15): Frequently set to green. To modify the player attribute colors in Championship

Excellent (16–20): Often set to a standout color like bright gold or light blue. Basic Installation Steps


The Hidden Meaning (Proper Story Interpretation)

In CM 01/02, attributes aren’t just numbers — each colour tells you if a player fits your tactical system:

3) Common numeric scales

  • Percent scale: 0–100% (most common in print work).
  • Decimal fraction: 0.00–1.00 (used in some software; multiply by 100 for percent).
  • 8-bit integer: 0–255 (rare for CMYK; common for RGB).
  • Example interpretations of “01 02”:
    • As percent: 1% and 2% (very light tint).
    • As decimals: 0.1 (10%) and 0.2 (20%).
    • As integers: 1 and 2 out of 255 (negligible).

2. The Attribute Colour Scale

In the CM 01/02 interface, player attributes are rated numerically from 1 to 20. These numbers are overlayed with a background colour that shifts dynamically based on the value. The Hidden Meaning (Proper Story Interpretation) In CM

The game generally operates on a five-tier colour system. Note that the "Background" colour is typically determined by the skin/theme used, but the attribute highlights follow a standard RGB progression.

Blue (18–20) – The Superstar

  • Story: “He can win matches alone. No instruction needed — just give him the ball.”
  • Examples: Shearer’s Shooting, Beckham’s Passing, Nesta’s Tackling.
  • Tactics: Build your formation around them.

Step 1: Locate the Configuration File

Navigate to your CM 01/02 installation directory. Look for a file named Colours.dat or Settings.cfg. In some patches, these attributes are stored in a data\kits folder.