The Contraband Police save system primarily uses an automatic saving mechanic, but you can manually manipulate or backup your progress by accessing the game's local files on your PC. Core Save Features
Automatic Saving: The game automatically saves your progress at two main points: New Day: At the start of every in-game day.
Audit Summaries: Every time you finish an inspection (either approving or denying a car), the game saves, allowing you to exit and return to that exact point.
Day Restart: If you make a major mistake, you can use the Escape menu to restart the current day entirely, though you cannot revert smaller individual actions within a day. Accessing & Managing Save Files
To back up your progress or provide files for bug reporting, you can find your save data at the following directory on Windows:C:\Users\[UserName]\AppData\LocalLow\CrazyRocks\ContrabandPolice Community Mods for Save Control
Since the base game does not feature a traditional "save anywhere" manual system, some players use third-party tools or mods from sites like Nexus Mods to bypass limitations or add features like: Money Mods: Instantly adding funds to the game balance. contraband police save file
Event-Specific Saves: Using shared save files to trigger specific achievements or events.
For a visual walkthrough of the game's mechanics and how to manage your daily progress, check out this guide:
While this article focuses on legitimate game preservation, if you are using a non-Steam version, the save file is often located inside the game’s root directory under a folder named OfflineStorage or UserData. However, we strongly recommend purchasing the game to avoid save corruption issues tied to cracked executables.
SaveSlot_0.sav with Notepad++."Money" : 1250 – Change the number to 999999."Reputation" : 75 – Bump this to 100."SearchAllowance" : 3 – Increase your daily search quota.Note: The developers have added some checksum protections in recent patches. Over-editing (e.g., setting money to 1 billion) will likely corrupt the file.
SaveSlot_X.sav : These are your manual saves. Slot_0 typically corresponds to your first save slot in the main menu.AutoSave_X.sav : These are automatic saves created when you finish a day, pass a major story checkpoint, or travel between zones.Profile.bin : A separate file that stores your global settings and achievements. It is usually not needed for mission progress but safe to back up anyway.Downloading pre-made saves from untrusted sites can contain malware or trigger anti-cheat flags (though Contraband Police has no invasive anti-cheat, some modded saves break progression triggers). Always scan downloaded files with VirusTotal. The Contraband Police save system primarily uses an
If you meant something else by “contraband police save file” – such as a police case file or a different game – please clarify, and I’ll adjust the guide accordingly.
For the Steam/PC version, your local save data is typically found in the following directory:
Path: %USERPROFILE%\AppData\LocalLow\Crazy Rocks\ContrabandPolice\Saves
Note: You can copy and paste this path directly into your Windows File Explorer address bar to jump straight there. 🛠️ How the Save System Works
The game uses a specific autosave system designed to keep the stakes high: For Pirated Copies (A Note on Legitimacy) While
Trigger Points: The game automatically saves at the start of a new day or immediately after you fail an inspection.
Rewriting History: If you make a major blunder, you can choose to "Restart Day" from the main menu. This reverts you to the beginning of the current in-game day with the same set of drivers and contraband locations, allowing you to try again.
Manual Backups: Since the game relies on autosaves, it is a good idea to manually copy the files from the Saves folder to another location if you want to keep a permanent "checkpoint" before a major decision or story branch. 🔄 Transferring Saves
If you are moving to a new PC, simply copy the entire ContrabandPolice folder from the LocalLow directory and paste it into the same path on your new machine.
Not all tampering is malicious. Restoring a corrupt save, preserving community-made content, or enabling accessibility are defensible acts. But the same edits can be used to launder virtual goods or undermine fairness. The line between preservation, hobby, and theft is blurry—and the debate is heated.