Posted by: SwitchCrew Gaming | Date: October 26, 2023
Aliens, bodysnatching, and 1950s satire—Destroy All Humans! is a cult classic that found a perfect home on the Nintendo Switch. But if you’ve been anal-probing the countryside lately, you might have noticed a few performance hiccups.
Good news, Crypto fans. A new NSP update has landed, and it’s time to patch that mothership.
+ (Options).We tested Destroy All Humans! version 1.0.4 on both a launch Switch (2017) and an OLED model. Here are the results:
| Scenario | Pre-Update (1.0.0) | Post-Update (1.0.4) | | :--- | :--- | :--- | | Turf’s Takeoff (Area 42) | 22–28 FPS with stutter | 28–30 FPS – smooth | | Using the Deatomizer on 5+ tanks | 18 FPS | 25–30 FPS | | Psychokinesis in Tokyo (many props) | 15–20 FPS | 25–28 FPS | | Handheld mode resolution | Blurry (dynamic 480p) | Sharper (locked 540p) |
Verdict: The update does not magically turn the Switch version into a PS4 competitor. The physics engine (PhysX via Unreal 4) remains heavy. However, for a portable experience, version 1.0.4 makes the game consistently playable. The random crashes are gone, and the framerate, while not perfect, is predictable.
The base game had a nasty habit of crashing during the “Capitol City” mission when too much was happening on screen. The update patches that memory leak.
Posted by: SwitchCrew Gaming | Date: October 26, 2023
Aliens, bodysnatching, and 1950s satire—Destroy All Humans! is a cult classic that found a perfect home on the Nintendo Switch. But if you’ve been anal-probing the countryside lately, you might have noticed a few performance hiccups. Destroy All Humans- Switch NSP UPDATE
Good news, Crypto fans. A new NSP update has landed, and it’s time to patch that mothership. Blog Post: “Destroy All Humans
+ (Options).We tested Destroy All Humans! version 1.0.4 on both a launch Switch (2017) and an OLED model. Here are the results: Highlight Destroy All Humans
| Scenario | Pre-Update (1.0.0) | Post-Update (1.0.4) | | :--- | :--- | :--- | | Turf’s Takeoff (Area 42) | 22–28 FPS with stutter | 28–30 FPS – smooth | | Using the Deatomizer on 5+ tanks | 18 FPS | 25–30 FPS | | Psychokinesis in Tokyo (many props) | 15–20 FPS | 25–28 FPS | | Handheld mode resolution | Blurry (dynamic 480p) | Sharper (locked 540p) |
Verdict: The update does not magically turn the Switch version into a PS4 competitor. The physics engine (PhysX via Unreal 4) remains heavy. However, for a portable experience, version 1.0.4 makes the game consistently playable. The random crashes are gone, and the framerate, while not perfect, is predictable.
The base game had a nasty habit of crashing during the “Capitol City” mission when too much was happening on screen. The update patches that memory leak.