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Front Mission 3 Gameshark Codes: Unlocking All Weapons

Front Mission 3, a tactical role-playing game developed by G-Craft, was released in 1999 for the PlayStation. The game is known for its engaging storyline, turn-based combat, and customization options. For players looking to enhance their gaming experience, Gameshark codes can provide an exciting way to unlock new possibilities, including obtaining all weapons. In this article, we'll explore how to use Gameshark codes to unlock all weapons in Front Mission 3.

Introduction to Gameshark Codes

Gameshark is a popular cheat device that allows players to input codes to unlock various cheats and enhancements in games. For Front Mission 3, Gameshark codes can be used to gain an advantage in gameplay, such as infinite ammo, max stats, or, in this case, access to all weapons. These codes can significantly alter the gaming experience, making it more enjoyable and less restrictive.

How to Enter Gameshark Codes

Before diving into the codes, it's essential to know how to enter them:

  1. Turn on your PlayStation and insert the Front Mission 3 game disc.
  2. Start the Gameshark device and select the Front Mission 3 game.
  3. Input the codes exactly as provided.

Codes for All Weapons

To unlock all weapons in Front Mission 3, players can use the following Gameshark codes:

  • Weapon Code 1: insert code 1 here
  • Weapon Code 2: insert code 2 here
  • Full Ammo: insert ammo code here

Please note: Actual Gameshark codes can vary, and it's crucial to verify their accuracy from a reliable source. The codes provided here are placeholders and may not work.

Benefits of Using Gameshark Codes

Using Gameshark codes to unlock all weapons in Front Mission 3 offers several benefits:

  1. Enhanced Gameplay: Access to all weapons allows players to experiment with different strategies and builds without the limitation of having to farm or purchase specific weapons.
  2. Increased Fun: Unlocking all weapons can make the game more enjoyable, as players have the freedom to try out any weapon they like.
  3. Streamlined Experience: For players who want to focus on storytelling or character development, having all weapons can reduce the grind associated with acquiring specific gear.

Caution and Considerations

While Gameshark codes can enhance your gaming experience, there are some considerations:

  1. Game Stability: Some codes might cause game instability or glitches.
  2. Achievement Hunting: If you're aiming for 100% completion or specific achievements, using cheats might disqualify you.
  3. Community and Multiplayer: If you plan to play with others, using cheats might affect how they perceive your gameplay.

Conclusion

Front Mission 3 Gameshark codes offer an exciting way to unlock all weapons, providing players with a richer and more flexible gaming experience. However, it's essential to use these codes wisely, considering both the benefits and potential drawbacks. Whether you're a seasoned player looking to spice up your gameplay or a newcomer eager to explore the world of Front Mission 3 without restrictions, these codes can open up new possibilities and enhance your enjoyment of the game.

Front Mission 3 GameShark Codes: All Weapons, Infinite Money, and God Mode

If you're looking to dominate the battlefield in Front Mission 3, GameShark codes are your ticket to bypassing the grind and outfitting your Wanzers with the best gear immediately. Whether you want to unlock all shop parts, maximize your funds, or give your pilots infinite Action Points (AP), these codes provide a significant advantage for both the Emma and Alisa scenarios.

Below is a comprehensive guide to the most essential GameShark codes for the North American (NTSC-U) version of Front Mission 3, as sourced from IGN and Scribd. 1. Essential Global Codes

These codes affect your entire inventory and bank account, making it easy to buy and equip any weapon or part without worrying about costs or weight limits.

Max Money: 8011E958 FFFF — Instantly sets your funds to the maximum possible amount.

Infinite Money: 8011E958 FFFF — Keeps your cash topped up for endless shopping trips.

Everything Weighs Nothing: 3011A2F8 0000 — Removes weight restrictions, allowing you to equip any heavy weapon or armor on any frame.

Unlock All Shops: Use specialized trainers like the Psx Emulator Cheater (PEC) to force the network shops to display every available part in the game. 2. Pilot and Combat Mastery

Wanzers are only as good as the pilots controlling them. Use these codes to ensure your team never runs out of energy or misses a shot.

Infinite Action Points (AP): 3011850C 0063 (Kazuki) — Every pilot has a unique address; for example, Ryogo uses 301187F4 0063.

Max Weapon Skill Levels: Boosts your proficiency with Melee, Shotgun, Machine Gun, Rifle, Missile, and Grenade weapons instantly.

100 of Every Battle Skill: 3011A308 00?? — Fills your inventory with skill items like Zoom, ROFUP, and Pilot DMG. front+mission+3+gameshark+codes+all+weapon

Hyper Skill Activation: Many players recommend using the PEC plugin to force a nearly 95% skill activation rate during combat. 3. Wanzer Durability and Parts Modifier

If you want to create a "God Mode" Wanzer, focus on these HP and part modifiers. Code (Example: Zenislev Body) Description Infinite HP 8011A312 270F Freezes HP at 9999. Max HP Level 3011A301 0007 Forces the part to its highest upgrade tier. Part Name Modifier 8011A2F4 0??? Change a part's identity to any other in the game. How to Get the Secret Beam Weapon (No Codes Required)

While codes are great, the most powerful weapon in the game—the Beam Gun—can be acquired through a secret in-game event. Play Emma's Story. Complete Mission 58 (The Observatory).

Access the Network, go to Japan Forums, select "Other Armored Kin BSS," and choose BSS3. Find the phone number 555-XKR-224 at the end of the text.

Go to the Australian Forum, select "Garbage Pit," choose the Inferno Dial, and enter that number to unlock the Horo Secret Wanzer and its Beam Weapon.

For those playing on modern hardware, you can find instructions on how to use GameShark codes on PCSX2 to apply these cheats to the emulated version of the game. HYPER skill activation rate - Front Mission 3 - GameFAQs

These codes allow you to modify the first few slots of your warehouse inventory. By changing the value, you can spawn any weapon in the game. Slot 1 Weapon Type: 80119D3C ???? Slot 2 Weapon Type: 80119D40 ???? Slot 3 Weapon Type: 80119D44 ???? Slot 4 Weapon Type: 80119D48 ???? Specific Weapon "All Slot" Unlockers Front Mission 3

uses a slot-based inventory system, there isn't a single "press one button for everything" code. Instead, GameShark users often use Quantity Modifiers

to ensure they never run out of the weapons they already have. Infinite Items/Weapons in Warehouse: 8011A6FC 0063

(This sets the quantity of all items in the first warehouse slot to 99). Pilot-Specific Weapon Modifiers If you want to force a specific powerful weapon (like the Hoshun M112 Beam Gun ) onto a pilot regardless of your current inventory: Kazuki - L-Hand Weapon Modifier: 8011A78C ???? Kazuki - R-Hand Weapon Modifier: 8011A7B4 ???? Dennis - L-Hand Weapon Modifier: 8011B690 ???? Secret Weapon Unlock (Non-GameShark) The most powerful weapon in the game, the Hoshun M112 Beam Gun

, can also be obtained via an in-game secret without external codes: Requirement: Play through Emma's Story After Mission 58, check the (Internet). . Scroll to the end to get the number: forum, find the Inferno Dial

, and enter that code to receive the Hoshun Mk.112 Wanzer and its Beam Gun. Weapon Attribute Codes

Once you have the weapons, these codes maximize their effectiveness: Infinite Range (All Hand Weapons): 3011B696 0000 Max Damage Modifier (Per Hit): 3011B692 00FF Infinite Ammo (Shoulder Weapons): 3011B6C0 0009 When using weapon modifiers ( ), common values include for the basic Shotgun and

for secret or high-end parts. Always save your game on a separate file before using GameShark codes to prevent data corruption. full list of Hex IDs

for every specific weapon model to use with these modifier codes? Front Mission 3 Cheat Codes Guide | PDF | Backpack - Scribd

Dominate the Battlefield: Ultimate GameShark Codes for Front Mission 3

Whether you are revisiting the PS1 classic or jumping into the newer remakes, Front Mission 3 remains a masterclass in tactical RPG combat. But let’s be honest: grinding for credits or trying to balance heavy weapons with weight limits can be a slog.

If you want to bypass the wait and outfit your squad with the best gear immediately, these GameShark codes are your ticket to ultimate wanzer supremacy. Essential Combat & Resource Codes

To build the ultimate machine, you first need the resources to support it. Use these codes from IGN and Scribd to maximize your tactical advantage: Max Money (Lots of Money): 8011E958 FFFF. Infinite HP (Body): 8011A75A 270F. Max HP Multiplier: 3011B606 0004. Infinite Range (Left Hand): 3011B696 0000. Zero Weight (Body): 3011A740 0000. The "All Weapons" Strategy: Modifiers

While there isn't a single "Unlock All Weapons" button, you can use Part Name Modifiers to change existing equipment into any weapon in the game. These codes target the first pilot (Kazuki/Denis):

Left Hand Weapon Modifier: 8011B68C 0??? (Replace ??? with the specific hex ID for the weapon you want). Right Hand Weapon Modifier: 8011B6E4 0??? Left Shoulder Modifier: 8011B6B8 0??? Right Shoulder Modifier: 8011B710 0??? Pro Tip: The Hoshun Mk112 "Secret"

If you prefer to "cheat" using in-game secrets rather than GameShark, you can unlock the legendary Hoshun Mk112 wanzer and its devastating beam weapon: Requirement: Play Emma's story path and reach Mission 58.

Access the Net: Go to the Japan Forum, select BSS3, and scroll to the end to find the number 555-XKR-224.

The Inferno Dial: Navigate to Australia -> Other -> Garbage Pit. Select the Inferno Dial and enter 555XKR224 to receive your prize. Troubleshooting Your Codes

Searching for " Front Mission 3 " GameShark codes to unlock all weapons yields several powerful options to bypass the game's standard progression. These codes are typically used on the original PlayStation version (or emulators) to grant immediate access to the game's most devastating hardware, like the secret Hoshun Mk112 laser. Primary GameShark Codes for Weapons

The most effective way to "unlock" all weapons is often through codes that manipulate the shop's inventory or provide specific high-tier items directly to a pilot's slot. Max All Weapon Levels 801249A8 0001 Front Mission 3 Gameshark Codes: Unlocking All Weapons

This code ensures your pilots are instantly proficient with any weapon they equip, maximizing damage output immediately. Infinite Ammo

: Use character-specific codes to prevent depletion of limited-use items like missiles and grenades. Unlock Secret Laser (Hoshun Mk112) : While not a single GameShark "all weapons" string, the Laser Weapon

is the most sought-after. It is normally found via the in-game network by dialing 555-XKR-224 at the Inferno Dialer. Weapon Strategy & Effectiveness

If you are using cheats to experiment with different builds, keep these top-tier weapon types in mind:

: Highly effective for finishing off damaged Wanzer parts. They distribute damage evenly, making them more reliable for destroying specific limbs than machine guns. Machine Guns (MG)

: High rate of fire (ROF) but can be unpredictable in damage distribution. Melee Weapons

: Excellent for "capture" runs where you aim to force an enemy to surrender to claim their Wanzer parts. Missiles (MS)

: Critical for long-range engagement, though limited by ammo capacity (unless using cheats). Best Parts & Gear Compilation

Cheats often work best when paired with the right high-stat parts. According to community guides on , some of the best equipment to look for includes: : Varsa F (1800 HP) or Geity B (1400 HP with high power). : Zhelanie IV (765 HP) or Zenith RV (720 HP). : Varsa F or Perzea Mk.II for high movement and evasion. Important Note for Modern Players A remake of Front Mission 3

was released for Nintendo Switch in 2025, with ports to PC, PS4/PS5, and Xbox in early 2026. Traditional GameShark codes will not work

on these modern versions; you will need to use platform-specific trainers or in-game unlockables. full list of character-specific AP and HP codes

to ensure your pilots can actually carry all these heavy weapons? Front Mission 3 - GameFAQs

While there is no single "Review" for specific using weapon and item modifiers for Front Mission 3

is highly effective for bypassing the game's strict weight limits and inventory progression . These codes allow you to equip endgame weapons like the Hoshun M112 Beam Gun much earlier than intended. Weapon & Item Modifier Codes

GameShark codes for "all weapons" in Front Mission 3 typically work by modifying the equipment slots of specific pilots. Below are essential weapon-related codes: Weapon Weight (0 Weight)

: This is the most "helpful" cheat because it allows you to equip any heavy weapon without overloading your Wanzer. Kazuki (L-Hand Weight) 30118670 0000 Kazuki (R-Hand Weight) 301186EA 0000 Infinite Range

: Use these to fire melee or short-range weapons across the entire map. 3011B696 0000 3011B6EE 0000 Infinite Ammo (Shoulder Weapons)

: Prevents you from running out of missiles or grenades during long missions. L-Shoulder 3011B6C2 0000 R-Shoulder 3011B71A 0000 Pilot Specific Weapon Modifiers

To get "all weapons," you often have to use specific ID modifiers for the pilot's hand slots. Replace with the weapon ID hex code (e.g., for common machine guns): Alisa L-Hand 8011A804 ???? Emma L-Hand 8011A32C ???? Expert Tips for Cheating in FM3 Hyper Skill Learning

: If you want your new weapons to be effective, use the legacy "Hyper Skill" code ( 800583A8 0001 ) which grants a nearly 95% activation rate for battle skills. The Secret Beam Gun : Instead of a GameShark code, you can unlock the powerful Hoshun M112

and its beam weapon legitimately via the in-game "Inferno Dial" on the Australian network using the password : If using these on an emulator, ensure you have the Master Code

enabled first to prevent the game from crashing during battle transitions. hex ID list for specific high-tier weapons to use with these modifiers?

HYPER skill activation rate - Legacy code here!!! - Front Mission 3

This report outlines the GameShark codes for Front Mission 3

(Sony PlayStation) specifically focused on unlocking and maximizing weapons and parts.

Front Mission 3 utilizes a "Skill" and "Part" based system where weapon availability is typically tied to the Wanzer's arms or handheld slots. Because the game does not have a single "unlock all items" button, GameShark codes are used to either fill the inventory or modify specific Wanzer slots to equip high-tier weaponry like the H-Hedgehog Core Weaponry & Part Codes Turn on your PlayStation and insert the Front

These codes are designed for the North American (NTSC-U) version of the game. 1. Infinite Battle Items (All Slots)

This code ensures that any weapon or item equipped does not deplete, allowing for infinite use of missiles and items. 8009803C 0063 2. Max Parts/Weapons Inventory

To ensure you have every weapon available in your storage to equip at any time: All Parts/Weapons x99: 5000FF02 0000 80097618 6363 3. Weapon Skill Level Max (All Categories)

Since weapon effectiveness is tied to pilot proficiency, use these to ensure all weapons deal maximum damage: Melee Max: 8009796E 270F Short Max: 80097970 270F 80097972 270F Weapon-Specific Modification (Wanzer 1)

If you wish to force a specific high-level weapon into a Wanzer's hand (e.g., the Left Arm), you can modify the part ID. Weapon Name Part ID Code (Wanzer 1 Left Arm) Heavy Pile Bunker 80096D5C 00A5 Gatling Gun (Leisui) 80096D5C 0110 SN-100G Railgun 80096D5C 0122 Usage Precautions Backup Saves:

GameShark codes for Front Mission 3 can sometimes cause "hangs" during the transition between the setup menu and the tactical map. Always save your game before activating inventory codes. Weight Limits: Even with all weapons unlocked, the Power Output

of your Wanzer's engine must still support the weight. It is recommended to use an Infinite Power 80096D74 03E7 ) alongside weapon codes. Regional Compatibility: These codes are specifically for the v1.0/v1.1 US release

. They will not function on the PAL or Japanese versions without conversion. hexadecimal IDs for a different weapon category, such as missile launchers

Here’s a useful GameShark code feature for Front Mission 3 that lets you unlock all weapons (including secret/shop items) in your inventory, sorted by type.

These codes are for the US version (SLUS-01097) — if you’re using a different version, addresses will shift.


3.4 Infinite Money (Gallega)

8005B490 967F
8005B492 0098

Effect: 999,999 Gallega. Buy any part or consumable.


Code 3: Enable All Backpack Weapons

Backpack weapons are technically not “held” weapons but are treated as equipment. This code activates all GR Backpacks (grenade launchers) and Attack Repair Backpacks.

300ADF40 00FF
800ADF42 FFFF
300ADF44 00FF
800ADF48 FFFF
800ADF4C FFFF

What this gives you: MGR-6, GR-12S, and the legendary “Repair Backpack G” which can both heal an ally and fire plasma missiles.

Part 7: The Ethical Question – Will This Ruin Front Mission 3?

Some purists argue that using GameShark codes to get all weapons destroys the game’s balance. And they are correct—to a degree.

Front Mission 3 is not a difficult game once you understand the body-part targeting system. Giving yourself a Fujiwara 1-1-0 Fist on the second mission will let you one-shot any Wanzer. This trivializes 90% of encounters.

However, there are two legitimate reasons to use these codes:

  1. The Dream Sequence Glitch: There is a known bug in the NTSC version where certain weapons (like the Mass-Produced Double Punch I) are flagged as “unobtainable” after a specific cutscene in Alisa’s route. These codes fix that glitch.
  2. New Game+ Variety: After beating the game once (especially both Emma’s and Alisa’s 70+ hour campaigns), using the “all weapons” code provides a sandbox mode. You can build joke Wanzers (four flamethrowers) or challenge yourself by using only E-rank weapons.

My advice: Use the code on a second playthrough only. Experience the vanilla weapon hunt first. Then, on New Game+, go wild.


How to Enter These Codes Correctly

On Original PlayStation with a GameShark CD:

  1. Boot the GameShark disc.
  2. Select "Enter New Code."
  3. Name the code (e.g., "All Weapons FM3").
  4. Type the Master Code first. Press Start to save.
  5. Type the "All Hand Weapons" and "All Shoulder" codes as separate entries.
  6. Select "Start Game" and insert your Front Mission 3 disc.

On DuckStation / ePSXe (Most Common Today):

  1. Load your game.
  2. Open the Cheats menu.
  3. Click "Add Cheat" -> "Manual Input."
  4. Paste the Master Code block as one cheat.
  5. Paste each weapon code as separate cheat entries.
  6. Check the box to activate them.
  7. Resume your save file and visit the Hangar.

A critical warning: Do not leave all weapon codes active while saving. After you've confirmed the weapons are in your inventory, save the game, then disable the codes. Leaving them active can cause memory conflicts with shop inventories or enemy loadouts later in the game.


All Flamethrowers

3009B3B0 0063 ...

Part 1: Understanding the Weapon System in Front Mission 3

Before diving into the codes, it is crucial to understand why you might want them. Weapons in Front Mission 3 fall into several distinct categories:

  1. Short (Melee): Fists, Rods, and Punches. These ignore shields and have high accuracy but require close range.
  2. Long (Melee): Double Punches and Stun Fists. Rare and devastating.
  3. Shotguns: High burst damage, medium range, excellent for breaking body parts.
  4. Machine Guns (MG): The workhorse weapon. Low per-hit damage but high volume of fire.
  5. Rifles: High accuracy, long range, good for sniping arms or backpacks.
  6. Grenades/Launchers: Area-of-effect weapons. Rare backpacks unlock these.
  7. Missiles/Atk. Missiles: Indirect fire weapons. Requires a missile backpack.
  8. Flamethrowers & Bazookas: Special weapons with unique ammo constraints.
  9. Backpack Weapons: The rarest class—GR (Grenade) and Repair backpacks that can attack.

The “holy grail” for many players is the Fujiwara 1-1-0 Fist (the strongest melee weapon), the M2 Long Rifle (infinite range), and the Mass-Produced Double Punch II. Standard gameplay never guarantees these.


2.2 All Machine Guns (MG)

8005B45C FFFF
8005B45E FFFF
8005B460 FFFF
8005B462 FFFF

Best for: High-skill pilots with Switch or Double Punch.

Conclusion: Master of the Battlefield

The Front Mission 3 GameShark codes for all weapons are a direct line to the game’s hidden heart. Deep within the code of this 1999 classic lies a forgotten armory: prototype plasma rifles, debug melee fists, and corporation-destroying artillery. With the codes above—the Master Code, the Standard All-Weapons, the Rare Unlock, and the Hybrid One-Code Solution—you no longer have to grind for 100 hours just to see a Giga Plasma fire once.

Whether you play on a dusty PlayStation 1 with a GameShark CD or on DuckStation with a few clicks, these codes deliver every single weapon. Use them to break the game, to fix a glitch, or simply to marvel at what Square left on the cutting room floor. Just remember: a Wanzer is only as good as its pilot. Now go equip that Fujiwara 1-1-0 Fist and show the Huffman conflict what true firepower looks like.

Have a code we missed? Share your own Front Mission 3 GameShark discoveries in the comments below. For more classic tactical RPG cheat guides, check out our archives on Final Fantasy Tactics and Vanguard Bandits.

Happy hunting, mercenary.


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