God Of War Update V1013 Extra Quality Free Now

While many players were hoping for a major performance overhaul or new "Extra Quality" settings with Patch v1.0.13 , the actual update released on May 22, 2023 , was quite minor. According to the official Steam News announcement

, the primary change was an update to the game credits to include additional third-party software. Here is a blog post summarizing the current state of God of War updates and the "Extra Quality" community discussion. God of War Update v1.0.13: The Quest for "Extra Quality" If you’ve recently seen a notification for God of War

Update v1.0.13 and rushed to your settings menu expecting a new "Extra Quality" mode or an AMD FSR Ultra Quality

toggle, you aren’t alone. The community has been buzzing about potential visual upgrades, but the reality of this specific patch is a bit more grounded. What’s Actually in Patch v1.0.13?

Despite the excitement, Patch v1.0.13 is a "Change to Credits Only" update. Credit Updates:

The patch primarily adds mentions of third-party software to the end-game credits. Gameplay Impact: god of war update v1013 extra quality

There are no reported changes to combat, story content, or performance metrics in this specific build. The "Extra Quality" Confusion

The term "Extra Quality" often surfaces in community threads like because players are looking for AMD FSR 2.0/2.1

features or "Ultra Quality" presets that may be missing from their specific version of the game. While the game is highly optimized—often cited as one of the best PlayStation-to-PC ports—this particular version (v1.0.13) does not introduce new graphical tiers. Performance vs. Quality: Where to Look Instead If you are looking to squeeze more "quality" out of your God of War

experience, veteran players suggest focusing on these established optimizations rather than waiting for v1.0.13 to change your visuals: FSR 2.0 Implementation:

Most modern versions already support FSR 2.0, which allows GPUs like the GTX 1060 to hit 60 FPS at 1080p with impressive clarity. PS5 Enhanced Performance: While many players were hoping for a major

For console players, ensure you are on the latest system firmware to utilize the 4K checkerboard resolution at 60Hz introduced in earlier performance patches (like v1.35). The Bottom Line

Update v1.0.13 is a housekeeping patch. While it doesn't bring the "Ultra Quality" features some fans were hunting for, it keeps the game’s legal and technical backend up to date. If your game is already running smoothly, you won't notice any difference after this install. graphics settings

to optimize your frame rate, or are you trying to troubleshoot a version mismatch HELP ! REGARDING GOD OF WAR UPDATE : r/FitGirlRepack

That specific phrasing is almost exclusively used by pirate/repack websites (like DODI, FitGirl, or SteamUnlocked) to describe a compressed version of the game that includes high-resolution textures or "Quality Mode" assets.

Here is the review broken down by what that update actually entails, assuming you are looking at the PC version (Update v1.0.13). "This is the patch Sony didn't have to make

The Modding Community Reacts

Within 48 hours of the v1013 drop, the God of War modding Nexus exploded. Paradoxically, the first major mod was titled "v1013 Lite Quality" – a version that downscales the "Extra Quality" assets to run on a Steam Deck.

However, the positive reception is deafening. One prominent modder, Fimbulwinter_FX, wrote:

"This is the patch Sony didn't have to make. Most companies would have saved this tech for a remaster. Santa Monica brute-forced it into a free update. The 'Extra Quality' setting is proof that PC is the lead platform for visual preservation."

Graphical Fidelity: Defining "Extra Quality"

With v1.0.13 stabilizing the performance, players could finally appreciate what the "Extra High" settings actually offer.

  • Textures: The jump from High to Original is subtle but noticeable on 4K displays. You can see the weathering on Kratos’ armor and the pores on his skin with significantly higher clarity. Before this patch, selecting this setting was a gamble; now, it is the standard for high-end rigs.
  • Shadows and Lighting: The update squashed bugs related to dynamic lighting. Shadows, which previously flickered or rendered at low resolution on "Extra" settings regardless of the user choice, were fixed. This means that the highest shadow settings now deliver the soft, realistic shadow gradients that were intended, adding depth to the Norse environments without the graphical glitches.

2) In-game graphics/performance recommendations

  • Use the game’s native Quality vs Performance presets:
    • If your hardware/console supports it, choose Quality for higher resolution and better textures; choose Performance to favor stable 60 FPS.
  • If the update added new toggles (e.g., temporal AA, dynamic resolution, motion blur), recommended settings:
    • Temporal Anti-Aliasing (TAA): On, for smoother edges; off only if you prefer crisper but noisy edges.
    • Dynamic Resolution/Resolution Scaling: On when targeting steady 60 FPS; set minimum scale to ~80% for balance.
    • Motion Blur: Off for clarity (helps visibility in combat).
    • Ambient Occlusion: High for better depth, but lower if performance drops.
    • Shadows: Medium–High; shadows are expensive—lower them if you see frame dips.
    • Texture Quality: Highest available if you have enough VRAM.
    • Effects Quality: Medium–High; can be lowered with minimal visual loss.
    • V-Sync/Frame Rate Cap: Enable V-Sync if you have screen tearing; otherwise use adaptive sync (G-Sync/FreeSync) or cap FPS to match display.

3. Overall Game Review (Context)

If you are playing God of War with this update, you are playing the definitive version of a modern classic.

  • The Combat: It is visceral, weighty, and satisfying. The Leviathan axe feels incredibly powerful when you throw it and recall it. Update v1.0.13 ensures the frame pacing is smooth, which is vital for combat.
  • The Story: A masterclass in storytelling. It transforms Kratos from a one-dimensional anger machine into a complex father figure. The "Extra Quality" textures make the facial animations during cutscenes hold up better, even by today's standards.
  • Optimization: The PC port is excellent. Even on "Original" (non-extra) quality settings, the game runs beautifully on most hardware.

1. Texture Filtration: From Anisotropic to Psychotropic

Pre-v1013, even at "Ultra," distant rock faces on the Lake of Nine showed minor blurring. The new "Extra Quality" setting (found under Graphics > Advanced > Texture Quality – [Experimental]) introduces 16x anisotropic filtering forced natively, but with a twist: Mipmap bias has been reduced by -2.0.

The result: Runes on distant temples remain perfectly legible. Kratos’s red tattoo mark no longer has a slight halo. It looks like an uncompressed TIFF file running in real-time.