Based on the naming convention (likely "Update 1.0.3.1" or "Build 1031"), this feature request focuses on the Quality of Life (QoL) and Stability Update often referred to in community patches or modding scenes (like Hollow Knight Modding API updates).
Here is a feature proposal document for the "Hollow Knight 1031 Upd".
To understand the "1031 upd," one must understand how Steam works. Developers do not need to release a patch to the public to update their game’s backend. They can upload "private" or "testing" branches.
Around October 31st in two separate years (most notably 2022 and 2023), vigilant users on the Hollow Knight Discord and Reddit noticed the following:
Due to the sheer excitement surrounding Silksong, the community immediately began calling this the "10/3/1 update" or "1031 upd."
The most plausible explanation is a simple misreading or misremembering of the beta branch version 1.0.3.1 that briefly existed during the Lifeblood public testing phase in early 2018.
Here’s what happened:
Over time, as players shared screenshots and changelogs, the phrase “1031 upd” became shorthand for that beta build. But because the beta was temporary and not widely documented, later fans encountering the term assumed it was a separate, secret patch.
The “Hollow Knight 1031 upd” is a beautiful piece of community mythology—a ghost in the machine, born from a beta version number, fueled by typos and modding chatter, and kept alive by fans who love a good mystery.
But if you’re looking for actual new Hollow Knight content, you won’t find it in “1031.” You’ll find it in the base game’s existing DLCs, the incredible modding scene, or—someday, perhaps—in Silksong.
Until then, whenever you see someone ask “What’s the 1031 update?” in a Discord server, you can be the knowledgeable wanderer who sets the record straight. But maybe let them keep a little bit of the magic. After all, in Hallownest, even the things that don’t exist can still feel real. hollow knight 1031 upd
Did this article clear things up? Have you encountered the “1031 upd” in the wild? Share your story—or your favorite unfounded Silksong theory—in the comments below.
Liked this deep dive? Check out our other Hollow Knight mythbusters: “The Lost Colosseum Cut Content,” “The Mystery of the Weathered Mask,” and “Why Everyone Thinks Silksong Releases Tomorrow (And Why They’re Wrong Again).”
Hollow Knight version 1.0.3.1 was a minor update released on 17 May 2017
. It focused on critical bug fixes, boss balancing, and charm adjustments ahead of major content packs. Steam Community Combat & Boss Adjustments Fury of the Fallen : The damage multiplier for this charm was increased from x1.5 to x1.75
, making it significantly more powerful for low-health playstyles. Uumuu Battle
: The fight was slightly amended; the boss no longer causes a large knockback when shrivelled. To compensate for this increased vulnerability, its HP was slightly increased Dung Defender
: Fixed an issue where stunning the boss early would cause his music theme to stop playing prematurely. Steam Community Major Bug & Soft-lock Fixes Warrior Dreams
: Resolved a soft-lock occurring if players struck a Warrior Dream with the Dream Nail during their defeat animation. White Palace
: Fixed a bug where players could get stuck behind a gate, and adjusted respawn locations.
: Fixed a breakable wall near an exit that could cause the hero to move left automatically, getting them stuck. Based on the naming convention (likely "Update 1
: Fixed an issue where "quaking down" into another scene after death caused a second, unintended loss of Soul. Steel Soul Mode
: Corrected an issue where the wrong congratulations message would display upon completion. Steam Community Exploit & Optimization Tweaks Map Access
: Patched an exploit that allowed players to access the map screen before actually acquiring the map item. Super-dash
: Fixed a collision issue preventing players from using the super-dash from the very edge of platforms.
: Added a fix for white flames not showing on enemy corpses when killed by spells and made minor optimizations to damage effects. Steam Community
For a full historical record of changes across all versions, you can visit the Official Hollow Knight Wiki Patch Notes or check the original developer logs on the Steam Community Forum , such as the 2026 refreshes for Steam Deck
Hollow Knight 1.0.3.1 live for all players - Steam Community 17 May 2017 —
The search for "hollow knight 1031 upd" refers to Patch 1.0.3.1 , an update for the original Hollow Knight released by Team Cherry
. This update focused on significant bug fixes and technical refinements rather than new story content. Key Fixes and Changes in v1.0.3.1 Gameplay Adjustments Hornet's Hitbox
: Fixed an issue where Hornet's needle hitbox could stay active if she was stunned mid-attack. Double Jump The Technical History: SteamDB and Private Branches To
: Resolved a bug where a "floaty" double jump would fire instead of a normal one. Fury of the Fallen : Increased the damage multiplier from x1.5 to Uumuu Battle
: Reduced large knockbacks while Uumuu is shrivelled, with a slight increase to its HP. World and Navigation White Palace and Greenpath
: Fixed collision issues where players could get stuck behind gates. Super-dash
: Fixed a bug preventing a super-dash from the very edge of platforms. Shade Mechanics : Improved Hollow Shade spawn positions and fixed map display markers. System and UI Language Menu
: Added an initial language selection menu on the first game launch. Playtime Timer : Fixed the in-game timer to display playtime correctly. Audio Fixes : Resolved issues where Dung Defender's theme
wouldn't play if he was stunned early, and fixed faint Shade music playing at incorrect times. Latest Major Context (2026) While 1.0.3.1 is an older version, Hollow Knight recently received a massive "Upgraded" update in February 2026 Nintendo Switch 2
, PS5, and Xbox Series X|S. This 2026 update (v1.5.12459) added: Native 21:9 and 16:10 resolution support Inventory Pausing
: The game now fully pauses while in inventory and map menus. Salubra’s Blessing
: Now deactivates once your Soul is full (stopping the constant giggling). or specific help with the original patch notes
Hollow Knight 1.0.3.1 live for all players - Steam Community