Hollow Knight V1432 Top |link| May 2026
Title:
Optimization and Mastery in Hollow Knight v1432: An Analysis of Top-Tier Gameplay
Build #3: The "Unkillable" Heal Tank
Goal: Survive the Trial of the Fool or the Pantheon of Hallownest. Notches Required: 11.
- Quick Focus (3)
- Deep Focus (4)
- Shape of Unn (2)
- Spore Shroom (1)
- Stalwart Shell (1)
In v1432, Shape of Unn allowed you to move much faster than the current patch while healing. You could literally outrun Brooding Mawlek’s infection blasts while channeling a double heal.
References (example format)
- Team Cherry. (2017). Hollow Knight [PC, version v1432].
- Hollow Knight Speedrunning Discord. (2024). “Patch differences: v1432 vs current.”
- speedrun.com/hk. (2025). “Any% leaderboards, PC category extensions.”
Hollow Knight version 1.4.3.2 is a widely used legacy patch in the speedrunning community, preferred for its stability, optimal load times, and unique mechanics, such as specific lever skips, compared to later 1.5 versions. Top speedrun records, including Any% and Path of Pain, are frequently set on this build, which serves as the final, stable version before major engine overhauls. For the full, current leaderboard records, visit Speedrun.com
. In the speedrunning community, specific game versions (or "patches") are chosen for competition because they contain unique glitches or mechanics that make certain routes possible. Why v1.4.3.2 is Competitive While many modern runs occur on the current version (1.5+),
remains a staple for players who prefer the specific balance of that era.
: It is the final major patch before the 1.5 update, which reworked parts of the engine and fixed several high-speed glitches. Category Split : Major leaderboards on Speedrun.com
often separate runs by patch version to ensure fair competition between "legacy" and "current" mechanics. Current Top Performers
The "top" of this version is defined by players who consistently hit sub-35-minute times in the Any% No Major Glitches (NMG) Best Time (LRT) Patch Version 1.4.3.2 / 1.5.78 33m 45s (est)
LRT (Load Removed Time) is the standard measurement for Hollow Knight to account for hardware differences. Essential Techniques for Top Runners
To reach the top of the v1.4.3.2 leaderboards, runners must master: Fireball Skips : Using the Vengeful Spirit 's knockback to clear gaps without the Monarch Wings. Shade Skips
: Purposefully dying so the Shade can be used as a "pogo" platform to reach higher ledges early. Acid Skips
: Precise dashes or strikes to bypass acid pools without Isma’s Tear. For players looking to join the top ranks, the Hollow Knight Speedrunning Wiki provides comprehensive routing guides for downpatching to routing guide for the Any% NMG category on this specific version?
How to Downpatch Hollow Knight (Updated) - Guides - Speedrun.com
The Enduring Appeal of Hollow Knight: A Deep Dive into the Acclaimed Action-Adventure Game
Released in 2017, Hollow Knight has captivated gamers worldwide with its mesmerizing world, challenging gameplay, and rich lore. The game's latest version, v1432, has further solidified its position as a modern classic. In this article, we'll explore the reasons behind Hollow Knight's enduring popularity, its standout features, and what makes it a must-play experience for fans of action-adventure games.
A Masterclass in Atmospheric World-Building
One of the primary reasons Hollow Knight has resonated with gamers is its hauntingly beautiful world. The game's setting, Hallownest, is a sprawling, interconnected network of tunnels, caverns, and ruins, inspired by the works of Tim Burton and Hayao Miyazaki. As players explore the eerie, abandoned city, they're immersed in a richly detailed environment that's both fascinating and unsettling.
The game's art style, characterized by muted colors, intricate designs, and a mix of organic and mechanical elements, has been widely praised for its originality and charm. The soundtrack, composed by Christopher Larkin, perfectly complements the game's atmosphere, with haunting melodies and pulsing rhythms that draw players deeper into the world of Hallownest.
Challenging Gameplay and Deep Lore
Hollow Knight's gameplay is another significant factor contributing to its enduring appeal. The game's challenging platforming and combat mechanics require skill, patience, and strategy to master. Players must navigate treacherous terrain, avoid deadly traps, and battle formidable enemies, all while uncovering the secrets of Hallownest.
The game's lore is similarly intriguing, with a narrative that's both cryptic and engaging. As players progress, they'll encounter various characters, each with their own stories and motivations. The game's world is full of mysterious symbols, ancient artifacts, and hidden areas, inviting players to piece together the history of Hallownest and the fate of its inhabitants.
What's New in v1432?
The latest version of Hollow Knight, v1432, brings several updates and improvements to the game. Some of the key changes include:
- New areas and content: v1432 introduces new areas to explore, including additional tunnels, caverns, and secrets.
- Balance changes: The game's difficulty curve has been tweaked, with adjustments to enemy AI, trap placement, and item drops.
- Bug fixes: The update addresses various bugs and glitches, ensuring a smoother, more stable gaming experience.
The Community's Role in Hollow Knight's Success
The Hollow Knight community has played a significant role in the game's ongoing popularity. Fans have created countless fan art, cosplay, and fiction inspired by the game, demonstrating the depth of their passion and engagement. The game's developers, Team Cherry, have actively engaged with the community, soliciting feedback and incorporating suggestions into the game's development.
Why Hollow Knight Remains a Top Choice for Gamers
So, what makes Hollow Knight a top choice for gamers, even years after its initial release? Here are a few reasons:
- Timeless gameplay: The game's challenging platforming and combat mechanics remain as engaging today as they were at launch.
- Rich atmosphere and lore: Hollow Knight's world and narrative continue to captivate players, inviting them to explore and discover its secrets.
- Ongoing support: The game's developers remain committed to updating and expanding the game, ensuring that players always have something new to look forward to.
Conclusion
Hollow Knight v1432 is a testament to the game's enduring appeal and the dedication of its community. With its hauntingly beautiful world, challenging gameplay, and rich lore, it's no wonder that Hollow Knight remains a top choice for fans of action-adventure games. Whether you're a seasoned player or new to the world of Hallownest, there's never been a better time to experience this modern classic. So, if you haven't already, join the thousands of players who have fallen under Hollow Knight's spell – you won't be disappointed.
Hollow Knight v1432 Top Tips and Tricks
For those looking to explore the world of Hallownest, here are some top tips and tricks to get you started:
- Explore thoroughly: Take your time to explore every nook and cranny, as secrets and hidden areas are often tucked away in hard-to-reach places.
- Master your skills: Practice your platforming and combat skills, as they'll be essential for overcoming the game's challenges.
- Keep an eye on your health: Manage your health carefully, as it's easy to get caught off guard by traps or enemy attacks.
By following these tips and embracing the game's challenges, you'll be well on your way to uncovering the secrets of Hollow Knight and experiencing the magic of Hallownest for yourself.
In the Hollow Knight speedrunning community, version 1.4.3.2 (often referred to as v1432) is a significant patch for competitive play, particularly for the Any% No Major Glitches (NMG) category. While it is not as fast as legacy versions like 1.2.2.1, it remains a standard for many players who prefer modern mechanics alongside classic speedrunning routes.
Below is an overview of why this version matters and the "long paper" style analysis of its mechanics. 1. The Significance of v1.4.3.2
Version 1.4.3.2 is the final major update for the PC version of Hollow Knight before the "Lifeblood" and "Godmaster" content was fully integrated into the 1.5+ "Public Beta" and final releases. It represents a "middle ground" in speedrunning:
Stability: It lacks the extreme physics-breaking glitches found in early versions (like 1.0.2.8), making it the "purest" version for NMG runs.
Balance: Bosses like the Watcher Knights and Uumuu have the behavior sets that became standard for high-level competitive play before the 1.5 changes altered enemy RNG and health pools. 2. Core Mechanics in v1.4.3.2 NMG
A "long paper" on this topic must address the interplay between movement and combat that defines the 1.4.3.2 meta:
Movement Optimization: Speedrunners rely on dash-tucking and frame-perfect wall jumps to navigate Hallownest. Unlike newer versions where some minor physics interactions were smoothed out, 1.4.3.2 preserves the "snappy" feeling required for tight splits in the early game.
Boss Manipulation: In 1.4.3.2, certain boss behaviors (especially in the Pantheons or during Any% runs) are more predictable. This allows runners to execute "damage tanking" strategies where they intentionally take a hit to maintain a continuous attack cycle on bosses with high health.
Route Efficiency: The standard route in this version focuses on obtaining the Mantis Claw and Monarch Wings as quickly as possible, often bypassing the White Palace unless aiming for 112% completion, as it is not required for a standard Any% finish. 3. Comparison with Legacy Versions
While v1.4.3.2 is robust, it is technically slower than version 1.2.2.1. The 1.2.2.1 patch is considered the "fastest" because it retains powerful glitches that allow players to skip massive sections of the map, such as:
Storage Glitches: Exploiting state transitions to keep a specific movement ability active.
Exploration Skips: Using item-less jumps that were patched out in later versions like 1.4.3.2. Summary of Performance Metrics v1.2.2.1 (Legacy) v1.4.3.2 (Competitive) v1.5+ (Current) Speed Category Fastest (Glitched) Standard (NMG) Casual/Completionist Major Glitches Highly Present Mostly Patched Fully Patched Difficulty High (Technical) High (Precision) Moderate (Intended)
For a detailed look at how speedrunning versions and world records have evolved over time: The History of Hollow Knight World Records YouTube• Feb 24, 2025 The History of Hollow Knight World Records
For Hollow Knight v1.4.3.2 (Voidheart Edition), the optimal path to completion focuses on acquiring core movement abilities first, followed by upgrading your combat capabilities to tackle endgame content like the Godmaster DLC. This version includes all four content packs (Hidden Dreams, The Grimm Troupe, Lifeblood, and Godmaster) integrated into the base game. Core Progression Route
To finish the game efficiently, follow this sequence of key locations and boss encounters:
Forgotten Crossroads: Defeat the False Knight to receive the City Crest and unlock the Vengeful Spirit spell from the Ancestral Mound.
Greenpath: Defeat Hornet Protector to obtain the Mothwing Cloak (dash), which is essential for reaching further areas.
Fungal Wastes: Navigate to the Mantis Village to claim the Mantis Claw (wall jump).
City of Tears: Use the City Crest to enter. Defeat the Soul Master for the Desolate Dive spell, which lets you break through unstable floors.
Crystal Peak: Acquire the Crystal Heart (super dash) and find the Shopkeeper's Key to unlock more items at Sly’s shop in Dirtmouth.
Resting Grounds: Obtain the Dream Nail from the Seer to collect essence and enter the minds of NPCs and bosses.
Ancient Basin: Defeat the Broken Vessel to get the Monarch Wings (double jump). Key Survival Tips Beginner's Guide to Hollow Knight
Title: Echoes in the Code: The Significance of the v1.4.3.2 ‘Top’ Builds in Hollow Knight
In the sprawling, subterranean world of Hollow Knight, the relationship between the player and the game is defined by struggle, discovery, and eventually, mastery. While the game’s narrative themes revulate around the cyclical nature of kingdoms and the fading of memory, the community’s relationship with the game’s code is defined by version numbers. Among these, version 1.4.3.2 stands as a monumental pillar. It is the final update, the definitive edition of the game before the anticipated arrival of Silksong. Within this version, the concept of the "top"—referring to the peak of the leaderboards, the apex of difficulty, and the highest tier of charm builds—represents the maturation of the Hollow Knight community and the perfection of Team Cherry’s vision.
To understand the significance of the "v1.4.3.2 top," one must first understand the landscape of the game’s lifecycle. Hollow Knight was not a static release; it evolved. From the early days of version 1.0 to the massive content drops of the Grimm Troupe and Godmaster, the game shifted beneath the feet of its players. Mechanics were tweaked, bugs were patched (or left in intentionally), and difficulty spikes were calibrated. Version 1.4.3.2 arrived as the "Lifeblood" update, a final polish that fixed lingering issues, adjusted hitboxes, and refined the pacing of combat. For the speedrunning and high-level play community, this version was not merely an update; it was the crystallization of the rules of engagement.
The "top" in the context of v1.4.3.2 is best exemplified by the Godhome content. The Godmaster DLC transformed Hollow Knight from a Metroidvania into a pure boss-rush arena, culminating in the Pantheon of Hallownest. To reach the "top" here is to conquer the Absolute Radiance, a boss fight that demands frame-perfect precision and nerves of steel. In v1.4.3.2, the balancing of this content reached its apex. Strategies known as "damage Races" or "safe spots" were carefully curated by the developers. The "top" players—those occupying the highest echelons of the leaderboards—had to adapt to the specific frame data of this version. The subtle changes in this patch regarding nail arts, spell regeneration, and charm synergy created a specific meta that defines high-level play today. It established a standard; a run performed on an older version is respected, but the v1.4.3.2 run is the benchmark of current mastery.
Furthermore, the concept of the "top" extends to the optimization of gameplay mechanics, specifically in the realm of Charm builds. The "Lifeblood" update introduced significant changes to how the Knight could be customized. The "Fury of the Fallen" charm, for instance, saw its mechanics altered, shifting the meta for "low health" runs. The "top" builds—the most efficient ways to output damage or ensure survival—were recalibrated in this version. The community had to relearn the mathematical limits of the game. This fostered a period of intense collaboration among top players to map out the new damage curves and soul gain rates. Thus, the "v1.4.3.2 top" is not just a ranking; it is a testament to the community's dedication to solving the game’s intricate mathematical puzzle.
There is also a cultural layer to the v1.4.3.2 distinction. As the community waits for Silksong, this version has become the "eternal" version of the game. It represents a stasis where the rules are finally set. In speedrunning archives, such as Speedrun.com, distinctions are made between patches. However, v1.4.3.2 is the default, the "top" of the current hierarchy. It signifies the end of an era of discovery regarding the game's engine. Players operating at the top level in this version are engaging with a solved game in many respects, pushing the boundaries of human reaction time rather than exploring the unknown. hollow knight v1432 top
In conclusion, the phrase "Hollow Knight v1432 top" serves as a shorthand for the apex of the game's competitive lifecycle. It marks the point where Team Cherry stepped back, leaving behind a perfectly balanced machine. The "top" represents the players who have conquered the Pantheon, optimized their charm builds, and mastered the specific mechanics of this final patch. As the community looks toward the horizon of Silksong, version 1.4.3.2 remains the definitive text, a dark and difficult masterpiece where the best of the best leave their marks in the stone of the scoreboard.
Hollow Knight version 1.4.3.2 (often abbreviated as v1.4.3.2) represents a significant era for the game, serving as the definitive "Current Patch" for a long period before the jump to version 1.5. In the speedrunning community, "v1.4.3.2 top" refers to the highest-ranking runs performed on this specific version, which has its own dedicated leaderboard category on platforms like Speedrun.com. Why v1.4.3.2 Matters
For many players, v1.4.3.2 was the standard version encountered on platforms like the Nintendo Switch and PC before later updates. While the absolute fastest times for Hollow Knight are typically achieved on older versions like 1.2.2.1 (due to glitches like the Spire Lever Skip), v1.4.3.2 remains a popular "Current Patch" baseline.
Stability and Quality of Life: This patch fixed several bugs, such as issues with the Enraged Guardian gates and Dung Defender’s balls getting stuck in corners.
Boss Balancing: A major highlight of this version was the reduction of HP for enemies spawned by the Collector in the Pantheons, making the fight more manageable on Ascended and Radiant difficulties.
Voidheart Style: It introduced the 'Voidheart' menu style as a selectable option. Top Speedrun Categories on v1.4.3.2
Because v1.4.3.2 patched out several "major" glitches used in older versions, it spawned a distinct competitive scene. The Hollow Knight Speedrunning Wiki classifies this as a more difficult environment because players cannot rely on certain early-game skips.
Any% No Major Glitches (NMG): This is the most competitive category for v1.4.3.2. Runners must navigate Hallownest without using out-of-bounds exploits.
Path of Pain%: Players compete for the fastest time through the game's most notorious platforming challenge. Top times on v1.4.3.2 often hover around the 4-minute mark.
Pantheon Runs: Many "top" players focus on Godhome content, where precise nail arts and spell management are required to clear boss rushes. Essential Glitches Still Possible in v1.4.3.2
While many skips were fixed, a few high-level techniques remain possible for those aiming for the "top" of the charts: Reddit·r/HollowKnight Speedrun 1.4.3.2+ and previous patches : r/HollowKnight
Hollow Knight version 1.4.3.2 (also known as the Voidheart Edition) is the foundational version for the "Current Patch" (CP) speedrunning leaderboards. While older versions like 1.2.2.1 are technically faster due to glitches like dreamer cutscene skips, v1.4.3.2 is preferred by many for its accessibility on modern consoles and its more balanced "No Major Glitches" (NMG) competitive scene. Top Speedrun Records for v1.4.3.2+
The following are notable top times and milestones achieved in the Current Patch (v1.4.3.2 and newer) categories: Record / Notable Time Any% NMG 33m 28s frying_whales Reddit Any% NMG 36m 41s (Top 60 Global) YouTube All Skills NMG 55m 51s Uppercasserole YouTube 107% All Bosses Former Record Violetblight Speedrun.com Patch v1.4.3.2 Key Changes
Released in late 2018, this version introduced several balance tweaks and fixes that define the "Current Patch" experience:
The wind howled through the jagged cliffs of Howling Cliffs as V1432 stood at the precipice. Unlike the thousands of discarded shells in the Abyss, this vessel had a defect that became its greatest strength: a perfectly flat, obsidian-smooth head.
In the chaotic world of Hallownest, V1432 didn't just fight. It balanced. The Ascent of the Spire
V1432 entered the City of Tears not through the gates, but from above. Using its unique anatomy, it performed a Perfect Spin. It dropped from the rafters of the Watcher’s Spire, rotating with such velocity that it became a blur of white and grey. The Rotation: 1,432 RPM.
The Impact: A kinetic shockwave that shattered Great Husk Sentries. The Result: Total silence in the rain-slicked streets. The Trial of Fools
In the Colosseum of Fools, the crowd went silent. V1432 didn't use a nail. It leaped into the center of the pit and inverted itself. Point of Contact: The sharpest needle-point of its mask. The Vortex: It drew in Soul from the very air as it spun.
The Finish: A "Cyclone Slash" that covered the entire arena floor.
Lord Fool watched, mesmerized, as the vessel cleared the final wave without ever touching its feet to the ground. It was no longer a Knight; it was a living top, a whirlwind of void and determination. The Final Stand
Deep within the Temple of the Black Egg, the Radiance unleashed a wall of light. V1432 didn't dodge. It tilted its head, caught the light on its spinning edge, and redirected the beam back at the goddess.
The Void wasn't just a liquid here—it was a centrifugal force. As V1432 reached its peak speed, the infection couldn't grab hold. The orange plague was flung outward, unable to stick to a surface moving that fast.
With one final, high-pitched hum, V1432 drilled through the heart of the infection, leaving nothing but a quiet, spinning shell in the center of a saved kingdom. If you’d like to keep the story going, let me know:
Should V1432 face a specific boss (like Nightmare King Grimm)?
Hollow Knight speedrunning community, 1.4.3.2+ NMG (No Major Glitches) is a standard sub-category for many of the game's competitive runs. This specific version and those following it are often grouped together because they share mechanics that differ significantly from earlier patches like 1.2.2.1, which remains the preferred patch for the fastest overall times due to its specific movement glitches. Key Speedrunning Statistics for 1.4.3.2+ NMG While the absolute world record for Hollow Knight Any% NMG (often held by runners like frying_whales
) is typically performed on earlier patches to achieve times around 32–33 minutes
, the 1.4.3.2+ leaderboard is highly active for modern runners. Guinness World Records Typical Top Times (1.4.3.2+) Notable Records ~33:40 – 34:30 frying_whales ~3h 15m – 3h 25m MonStahLer (03:15:33) True Ending (01:09:21) Myla% (Meme) ~19:43 – 33:54 Significance of Version 1.4.3.2
Version 1.4.3.2 of Hollow Knight is recognized as the definitive "current patch" for speedrunning, following significant nerfs to game-breaking glitches and boss mechanics found in earlier versions. While technically superseded by version 1.5+, the speedrunning community maintains 1.4.3.2 as a primary baseline because it balances modern game stability with accessible movement tech. The Speedrunning Standard
Version 1.4.3.2 is the threshold for the 1.4.3.2+ NMG (No Major Glitches) category. This version split was necessary because older patches (like 1.2.2.1) allow for massive skips, such as Dreamer cutscene skipping and the Spire lever skip, which are physically impossible in 1.4.3.2. Title: Optimization and Mastery in Hollow Knight v1432:
Accessibility: Unlike earlier patches that require complex downpatching and can perform poorly on modern hardware, 1.4.3.2 is more stable and widely available.
Skill Ceiling: It emphasizes cleaner movement and boss mastery over exploiting game-breaking bugs. Key Mechanical Changes in v1.4.3.2
This update introduced several balance tweaks that fundamentally changed how high-level players approach the game:
Boss Nerfs: The Uumuu Godmaster incarnation was nerfed, and the final boss of the Godmaster DLC had its HP reduced.
Combat Adjustments: Flukenest was made less powerful, and the invincibility frames (i-frames) for Descending Dark were reduced to prevent spamming.
Enemy Logic: The Collector's spawned enemies in Ascended/Radiant modes had their HP reduced, making high-level pantheon runs more manageable.
Economy: The Massive Moss Charger now drops 300 Geo (up from 120), slightly altering early-game routing for certain categories. Top Records and Performance
On current leaderboards, 1.4.3.2+ remains one of the most active brackets.
Any% NMG (1.4.3.2+): High-level runs typically clock in around the 33 to 36-minute mark, with runners like AstroFlash and frying_whales holding top positions.
Language Optimization: To squeeze out every second, top runners often play in Chinese because the text scrolls faster, saving approximately 20 seconds in an Any% run.
. This specific patch is highly popular in the speedrunning community because it is the standard modern version that supports the No Major Glitches (NMG) category without requiring players to "downpatch" to older, less accessible versions. Current Top Rankings (Any% NMG - 1.4.3.2+)
The "1.4.3.2+" leaderboard is one of the most active subcategories on Speedrun.com. As of late April 2026, the competitive landscape for this version includes: Time (LRT) 1st 30m 53s March 24, 2025 2nd AstroFlash 36m 55s April 06, 2026 3rd 47m 32s April 06, 2026
Note: Times are measured in Load Removed Time (LRT) to ensure fairness across different hardware. Why Version 1.4.3.2?
While older versions like 1.2.2.1 are technically faster due to glitches like "Dreamer cutscene skips," 1.4.3.2 is preferred for several reasons:
Accessibility: It is the default version for many players, meaning they don't need technical knowledge to change game files.
Skill-Based: Many "easy" skips from older patches are patched out, making the 1.4.3.2 route a test of pure movement and combat efficiency.
Active Community: Because more people can play it, the competition is often fiercer than on legacy patches. Core Route for Top Runs
Top runners using this version typically follow the Shade Soul Route, which prioritizes high-damage spells to clear bosses quickly:
Vengeful Spirit: Obtain from the Ancestral Mound after defeating False Knight. Mothwing Cloak: Defeat Hornet in Greenpath for the dash. Mantis Claw: Navigate to Mantis Village for the wall jump.
Shade Soul & Elegant Key: Buy the key from Sly to upgrade Vengeful Spirit for massive damage.
The Dreamers: Systematically defeat Uumuu (Monomon), Watcher Knights (Lurien), and Herrah.
The Final Boss: Head to the Temple of the Black Egg to defeat The Hollow Knight. EASY Guide for First Ending/5HR Speedrun Achievement (v3)
Review: Hollow Knight (Version 1.4.3.2) – The Crown Jewel of Metroidvanias
Verdict: A Timeless Masterpiece Hollow Knight is rarely discussed as just a "good game"; it is widely regarded as the gold standard of the modern Metroidvania genre. As of version 1.4.3.2, the game stands as the complete, polished vision that Team Cherry intended. It is a title that combines crushing difficulty with supreme fairness, wrapped in one of the most beautiful hand-drawn aesthetics in indie gaming history.
Here is a breakdown of why Hollow Knight sits at the top of its class.
Part 1: Why v1432? The "Golden Patch" for High-Level Play
Before we discuss the top builds, we must understand the terrain. Why do top-tier players revert to or emulate v1432?
- The Nail Arts Glitch (Unbreakable Strength): In v1432, there was a frame-perfect interaction where equipping Fragile/Unbreakable Strength with Nailmaster's Glory caused Nail Arts to deal double the intended damage under specific dash-slash inputs. This is considered the "holy grail" of DPS in this patch.
- Invincibility Frames (I-frames) on the Shade Cloak: The timing was slightly more forgiving than in v1.5. Speedrunners rely on this.
- Pantheon Boss Order Bugs: Some bosses (specifically Grey Prince Zote and Markoth) have slightly different platform spawn logic, making Ascended fights more predictable.
Warning: If you are playing on the current Steam version (v1.5.78), you cannot access v1432 natively without rolling back via Steam Betas. However, the "top" strats for v1432 are still studied religiously by the Hallownest Speedrun Council.
5. Comparative Analysis: v1432 vs. Current Patch
| Aspect | v1432 | Current (v1.5) | |--------|-------|----------------| | Any% WR time | ~31:50 | ~34:20 | | Major glitches | 6+ usable | 1 (main menu storage) | | Entry barrier for top play | Very high (requires old executable) | Medium | | Community size | Small but dedicated | Large |
Part 4: Movement Tech – How to Achieve "Top" Speed
To be at the "top" of v1432, you must master movement that was later patched.
- Fireball Skip: In Greenpath, using Vengeful Spirit while frame-perfect jumping off a Goam allows you to reach the ledge without Claw. This is exclusive to v1432 input latency.
- Acid Storage: Using Isma's Tear in Fog Canyon, you can buffer a pause during the drowning animation to reset your breath meter. This allows you to swim in acid indefinitely.
- Nail Pogo Boost: Because of the physics engine in v1432, pogoing off a destructible environment (like a sign or a mushroom) gives you 15% more vertical height than hitting an enemy.