๐ [RELEASE] 2 Brand New Mods for Eaglercraft 1.12.2! ๐
Hey Eaglercrafters!
The legacy scene isn't dead yet! We've just seen the release of two incredible new mods ported specifically for Eaglercraft 1.12.2. If you're still rocking the classic version and looking to spice up your survival world or competitive PvP, these are the ones you need to grab right now.
Check them out below! ๐
Method 2: Server-Side Mods (For Multiplayer)
If you host a server using the Eaglercraft server software (the UNIX or Windows server jar):
- Place the mod
.jsfiles into theplugins/eaglercraft/directory. - Edit the
eaglercraft.ymlconfiguration file. - Add the line:
client_mods: ["aether.bin", "twilight.bin"] - When players join, the server sends the mods to their browser automatically.
โ What โModsโ Actually Mean for Eaglercraft
Instead of JAR mods, Eaglercraft uses:
- Modified clients (custom-compiled Eaglercraft builds with extra features)
- Resource packs + JS injections
- Server-side plugins (if you run your own Eaglercraft server via the Relay backend)
- HUD addons using Eaglercraftโs built-in scripting (when enabled)
Method 1: The Plugin Injector (Client Side)
Most modern Eaglercraft clients (like EaglercraftX 1.12.2) have a hidden plugin system.
- Press
F3 + Pto open the Plugin Manager. - Click "Load Plugin."
- Paste a Base64 encoded string (this is how new mods are distributed).
- Click "Inject." The game will reload the texture packs and apply the mod.
4. Plugin-Based โModsโ (Server Side)
If you host your own Eaglercraft server (via the official EaglercraftX server software):
- EssentialsEagler โ /home, /tpa, /spawn
- EaglerPortals โ create nether/end portals
- EaglercraftAntiCheat โ detects fly/speed hacks
- New: EaglerCustomEnchants โ adds custom enchantments