Opmode Haxball ((free)) [EASY • Cheat Sheet]
Opmode Haxball — Detailed Guide
Part 5: Opmode in Competitive Haxball (The ESL / XSF Context)
Professional Haxball leagues have strict Opmode protocols. If you join a competitive room, breaking Opmode etiquette can get you blacklisted.
Game & Map Control Commands
| Command | Function |
| :--- | :--- |
| !start | Forces the game to begin (bypasses player count requirement). |
| !stop | Stops the game (all players freeze; useful for timeouts or rule disputes). |
| !replay | Resets the ball to the center without resetting the score. |
| !next or !restart | Ends the current half and starts the next. |
| !setwin | Sets the win score limit (e.g., !setwin 5). |
| !setlimit | Sets the time limit in minutes (e.g., !setlimit 10). |
| !map | Changes the map (e.g., !map Classic, !map Big, !map Rounded). |
| !pass | Sets or changes the room password (e.g., !pass mySecret123). |
| !lock / !unlock | Prevents new players from joining / Allows new players to join. | Opmode Haxball
Scorekeeping & League Integration
- Track player IDs (unique username+discriminator) and store results via API.
- Use ELO or Glicko to update ratings after matches.
- Provide leaderboard endpoints and an admin panel.