Tales Walkthrough Guide: Randel
Randel Tales: The Ultimate Walkthrough Guide Randel Tales is a character-driven RPG where your choices, skill levels, and time management dictate which storylines you unlock. This guide covers the essential mechanics and major character routes for the current beta versions. Core Gameplay Mechanics
Before diving into character routes, you must build your character's foundation at the Sword & Bow Skills : Train at the Academy Arena
. High sword levels (Level 3+) are required for quests like the "Imp Problem". : Study with
. You need Sorcery Level 1 for the early-game invisibility quest. Ranking Up : Reach Level 5 by hunting in the forest to unlock the Quest Board and begin your journey toward Bronze rank. Major Character Routes 1. Gabrial: The Scholar's Path
Gabrial's route revolves around history and academic success. Prerequisite
: Complete "The Way of the Voyeur" and visit the Academy on Day 5. The History Tests
: You must study the history of Randel and Astylla at home. Correct test answers include: Foundation : James Randel founded it 340 years ago for its rich soil.
: Founded by Rem and Ron; Sir Gladius Hans was a key figure. Progression
: Reach Level 10 and complete the "Investigate Goblin Camp" quest. To stay on her route, tell her you help people "Because I can help people" rather than being "regular friends". 2. Thea & Twig: The Slave & Maid Storylines These routes focus on domestic interaction and stealth. Randel Tales Walkthrough Guide
: Complete her delivery quest, then borrow clothes from an Academy girl. You can later train stealth with in the evenings to unlock further interactions.
: During her encounter, introduce yourself as a noble. You can buy her for as little as 200–300 gold
if you choose wholesome options and avoid mentioning her specifically to her master. Failing to buy her actually unlocks her Romance route , while buying her unlocks the Family route : The Elf Village This high-level questline requires Sword Skill Level 6 Randel Tales Beta 1.7.0-3 Guide | PDF - Scribd
This walkthrough for Randel Tales , developed by Ero Sandwich Studio , covers core mechanics and quest steps for current versions (up to Beta 1.8.0) as documented by the community on platforms like Scribd . Core Gameplay Mechanics
To progress, you must manage your levels and currency effectively:
Leveling Up: Gain experience by killing monsters in the forest, completing quests, or learning at the Academy. Note that the EXP required for the next level is your current level squared ( Level2cap L e v e l squared Sword & Bow Skills: Train at the Academy's Arena.
Sorcery/Magic Level: Study with Lori in the Library or attend the Magical Arts class.
Money (Silver): Earn currency by hunting boars (+5 money initially, increases to +20 after level 10), completing quests, or selling items. Early Game Quest: "The Way of the Voyeur" Randel Tales: The Ultimate Walkthrough Guide Randel Tales
This is a standard quest found in most beta versions to help beginners familiarize themselves with the town: Start: Visit the Adventurer's Guild to receive the quest.
Purchase: Accumulate 30 silver and visit the Merchant to buy an Eye Orb.
Spell: Speak to Scarlet about learning an Invisibility Spell. Requirement: Train your magic/sorcery skill to Level 1.
Execution: Go to the Academy and select the "Peeping time!" option.
Completion: Return to Sander at the guild and give him the Eye Orb. Questing Tips
The Wallcrawler Quest: Requires reading about the monster in the library and purchasing camping gear from the Merchant before selecting "Start Quest" on the Quest Board.
Skippable Content: QTEs (Quick Time Events) and minigames can often be skipped if your relevant stat is high enough, though some specific story minigames remain mandatory.
Save Frequently: The community recommends saving regularly because early decisions can affect character routes (like Cynthia's) several hours later. Main quest : Investigate the burned mill
If you are stuck on a specific character route (e.g., Eve, Cynthia, or Taliya) or a particular monster hunt, let me know so I can provide the exact steps for that path. Randel Tales Beta 1.7.0-3 Guide | PDF - Scribd
To master Randel Tales, you'll need to balance your training at the Academy with strategic questing in the Adventurer's Guild. This guide covers essential mechanics and key character routes to help you progress efficiently through the early and beta versions of the game. Core Gameplay Mechanics
Progression in Randel Tales relies heavily on your character's stats. Focus on these three areas to unlock advanced quests:
Combat Training: Increase your Sword and Archery levels by training at the Academy arena. Higher levels allow you to skip certain Quick Time Events (QTEs) and minigames.
Magic Study: Visit the library to study with Lori or attend Magical Arts classes to boost your Sorcery stat.
Earning Gold: Hunt wild boars in the forest or complete guild quests to earn silver. You'll need 30 silver early on to buy the Eye Orb from Mervin's shop for the "Way of the Voyeur" quest. Early Game Essential Quests
The Way of the Voyeur: Visit the guild to start this quest. After buying the Eye Orb, talk to Scarlet about an invisibility spell (requires Sorcery level 1) to gain access to peeking events at the academy.
Alpha Falcon Hunt: Talk to Evelyn at the guild. You must read about the Alpha Falcon in the library and obtain green paint from Pete to create green arrows. This quest typically requires an Archery stat of at least 2 or 3.
The Delivery Quest: Complete this to begin Thea's route. It involves retrieving clothes from the academy and eventually finding her a job at the guild. Character Routes & Progression Tips Randel Tales Beta 1.7.0-3 Guide | PDF - Scribd
Chapter 2: Shadows Over Millbrook
- Main quest: Investigate the burned mill. Examine the charred journal near the waterwheel.
- Boss: Shadow Wisp – use Light magic or Flare Bombs (craftable from Fire Herbs + Empty Vial).
- Side quest: Rescue the miller’s cat (southwest corner of map) → get Lucky Charm (+5% crit).
Phase 1: The King’s Shade
- Attacks: Dark Orbs, Life Drain, Summon Skeleton.
- Strategy: Stay behind the pillars. The orbs break on pillars. Use Holy Water items to clear skeletons instantly.
Chapter 1: The Lost Heirloom
- Talk to Elder Maron in the town square.
- Head east to Crystal Cave – avoid the bats (use torches to repel them).
- Find the Silver Amulet in the second chamber (hidden behind a false wall on the left).
- Return to Maron → reward: Leather Boots +2 Speed.
Missable Side Quest:
- The Lost Caravan (Duskwood): Complete before Chapter 3. Rare drop: Ethereal Thread (needed for Secret Class).
Quick progression checklist (main objectives)
- Complete Prologue — Learn movement, combat basics, and obtain the Lightstone.
- Cross the Whispering Woods — Find the three Grove Seals to open the Elder Tree.
- Enter Blackfen Marsh — Rescue the Alchemist and retrieve the Marsh Compass.
- Ascend Ironspike Ridge — Rebuild the Broken Bridge and defeat the Ridge Warden.
- Explore Sunfall Ruins — Solve the light-mirror puzzles to unseal the Sun Vault.
- Confront the Shadowcourt — Gather the Four Sigils, defeat the Shadow Regent, and restore the Realm Beacon.
Chapter 3: The Elemental Temple
- Objective: Retrieve the elemental crystal and restore balance to the world.
- Tips:
- Solve puzzles to unlock new areas and progress through the temple.
- Utilize Randel's elemental abilities to overcome obstacles.
⚔️ Boss Fight Strategies
| Boss | Weakness | Recommended Level | Loot | |------|----------|------------------|------| | Nightmare Wyrm | Ice, Dagger-type | 12 | Wyrm Scale Armor | | Queen Arachna | Fire, Axes | 18 | Silk Boots (poison immunity) | | Void Lich | Holy, Maces | 25 | Staff of Eternity |