The Ultimate Guide: Rome Total War Alexander Unit ID List for High Quality Repack Modding
Published by: Total War Modding Hub | Game Version: RTW: Alexander (High Quality Repack) | Difficulty: Intermediate
If you are reading this, you are likely one of two things: a veteran modder trying to crack the code of Rome: Total War – Alexander, or a player who just downloaded a High Quality Repack of the expansion and wants to tweak the export_descr_unit (EDU) file. You have searched for the Rome Total War Alexander Unit ID List High Quality Repack—and you have finally found it.
Let’s be clear: The Alexander expansion is notoriously different from vanilla Rome or Barbarian Invasion. The unit IDs are specific, the faction roster is unique (Macedon, Persia, India), and the 'High Quality Repack' versions often merge assets from multiple patches. This guide will provide you with the master list, explain how to use it, and ensure you don’t crash your game.
Scythians (Nomads)
| Unit Name | Unit ID | Description |
| :--- | :--- | :--- |
| Scythian Noble Cavalry | scythian noble cavalry | Heavily armored horse archers/melee hybrid. |
| Scythian Horse Archers | scythian horse archer | Fast skirmishers. |
| Scythian Chariots | scythian chariot | Shock chariots. |
| Head Hunting Maidens | scythian maiden | Unique infantry with high morale. |
10) How to prepare a safe, high-quality repack (actionable checklist)
- Gather source files:
- Include only mod data folders (textures, meshes, .txt configs, scripts) that you have the right to redistribute.
- Clean and verify:
- Ensure unit IDs and file paths match the target game/mod version.
- Test in a fresh install to confirm no missing assets or crashes.
- Optimize assets (optional):
- Compress textures (keeping acceptable quality), rebuild meshes to optimized formats.
- Keep originals if redistribution allowed; provide lossless options if requested.
- Build installer:
- Provide a clear folder structure and an installer that places files in the correct mod folder.
- Use checksums and file lists so users can verify integrity.
- Provide documentation:
- Include a unit ID list text file mapping IDs → display names → source file path.
- Provide install/uninstall steps and mod compatibility notes.
- Attribution & licensing:
- Include a LICENSE.txt and list all asset sources and permissions.
- Testing:
- Test campaign and battles extensively; record known issues and conflicts with other mods.
- Distribution:
- Host on reputable mod portals (with author permission) or on your own site with license and mirrors.
- Do not include pirated content or proprietary binaries.
How to Find Your Own ID List (Ethically)
If you own the game on Steam or CD, you can legally create your own "High Quality Repack" by:
- Installing Rome: Total War - Alexander.
- Downloading the official Alexander Unpacker from Creative Assembly's archived FTP.
- Running
xanpack.exeon/alexander/packs/. - Opening
.../alexander/data/export_descr_unit.txtanddescr_model_battle.txt.
But for the rest of us, the "High Quality Repack" (usually found via archive.org or modding wiki repositories) saves hours of headache.