Rome Total War Barbarian Invasion Unit Id List Site

For the Barbarian Invasion expansion of Rome: Total War , unit IDs (internal names) are essential for using the create_unit console command. These IDs often differ from the in-game display names. Common Unit IDs by Culture

The following list provides the internal IDs for some of the most frequently used units in the expansion: Late Roman (Western & Eastern Roman Empire) Limitanei: limitanei Comitatenses: comitatenses Comitatenses First Cohort: comitatenses_first_cohort Plumbatarii: plumbatarii Auxilia Palatina: auxilia_palatina Praeventores: praeventores Scholae Palatinae: scholae_palatinae Equites Catafractarii: equites_catafractarii Foederati Cavalry: foederati_cavalry Bucellarii: bucellarii Barbarian & Germanic (Franks, Saxons, Alemanni, etc.) Axe Heerbann: axe_heerbann Sword Heerbann: sword_heerbann Saxon Keel: saxon_keel Saxon Sea Raiders: saxon_sea_raiders Frankish Paladins: paladins Lombard Berserkers: lombard_berserkers Night Raiders: night_raiders Warlord (Saxon): barb_warlord_saxon Steppe & Nomad (Huns, Goths, Sarmatians, Vandals) Gothic Knights: gothic_knights Gothic Lancers: gothic_lancer Steppe Warriors: steppe_warriors Hunnic Elite Warriors: hunnic_elite_warriors Hunnic Lancers: hunnic_lancers Sarmatian Auxilia: sarmatian_auxilia Sarmatian Virgin Cavalry: sarmatian_virgin_cavalry Eastern (Sassanids) Clibinarii: clibinarii Sughdian Warriors: sughdian_warriors Levy Spearmen (Sassanid): levy_spearman_sassanid Common & Mercenary Units Peasants: peasant_vandal, peasant_gothic, peasant_roman Onagers: roman_onagers Ballistae: roman_ballistae Mercenary Veterans: merc_veteranii Moorish Raiders: moorish_raiders How to use these IDs

To add units to an army or settlement, open the console (typically with the **** or **~** key) and use: create_unit "[settlement/character name]" "[unit ID]" [amount] [exp] [armor] [weapon]`


2.2 Eastern Roman Empire (romans_scipii in BI)

Same as Western plus: | Unit ID | Display Name | |-----------------------------|-----------------------------| | roman_foederati_lancers | Foederati Lancers | | roman_clibanarii | Clibanarii |

1. Western Roman Empire (romans_west)

The late Roman legions rely on limitanei and comitatenses.

6. Saxons (saxons)

Naval raiders with heavy infantry.

Hero Units

  1. Ariovistus - bi_ariovistus
  2. Boudica - bi_boudica
  3. Crixus - bi_crixus

Using Unit IDs

To use these unit IDs, you can:

  1. Modding: Create custom mods that add new units, modify existing ones, or change gameplay mechanics.
  2. Console Commands: Use unit IDs in console commands to spawn specific units during gameplay.
  3. Game Data Editing: Edit game data files to change unit stats, recruitment options, or other game mechanics.

Conclusion

The Barbarian Invasion campaign in Rome: Total War offers a thrilling experience, and with this comprehensive list of unit IDs, you'll have a deeper understanding of the game's inner workings. Whether you're a seasoned modder or a curious enthusiast, this list provides a valuable resource for exploring the world of Rome: Total War.

Finding the correct unit IDs in Rome: Total War - Barbarian Invasion is essential for using the create_unit cheat or modding unit stats. These internal names often differ from the display names you see in the game. Core Unit ID List (Barbarian Invasion)

Below is a selection of the most commonly requested unit IDs for major factions in the expansion. Display Name Internal Unit ID Comitatenses comitatenses Western/Eastern Roman Empire Plumbatarii plumbatarii Western/Eastern Roman Empire Auxilia Palatina auxilia_palatina Western/Eastern Roman Empire Scholae Palatinae scholae_palatinae Western Roman Empire Clibinarii clibinarii Eastern Roman Empire Gothic Warriors gothic_warriors Gothic Lancers gothic_lancer Lombard Berserkers lombard_berserkers Steppe Horde Horse steppe_horde_horse Huns/Vandals Graal Knights graal_knights Romano-British British Legionaries british_legionaries Romano-British Chosen Axemen chosen_axemen_alemanni Francisca Heerbann francesca_heerbann How to Find Any Unit ID

If a specific unit isn't listed above, you can find every ID yourself by looking into the game's "master" file:

Locate the File: Navigate to your game installation folder (e.g., .../Rome - Total War/bi/data/) and find the file named export_descr_unit.txt.

Identify the ID: Open it with any text editor like Notepad. Look for the type line at the start of each entry. Example: type barb_peasant_briton

The Cheat Syntax: Use the type name in your console command ( create_unit "Settlement/General Name" "unit_id" 5 9 3 3

(Note: The numbers at the end represent amount, experience, armor, and weapon levels respectively.) Important Tips for Cheating/Modding

Case Sensitivity: Unit IDs are case-sensitive and must be enclosed in quotation marks if they contain spaces.

Backup: Always create a copy of export_descr_unit.txt before editing it, as a single typo can cause the game to crash on startup.

Regional Differences: Some units are shared across factions but might use a specific faction suffix in the ID, such as peasant_vandal vs peasant_gothic. rome total war barbarian invasion unit id list

If you're looking for a specific faction's entire roster or want to know the strongest units to spawn for a certain playstyle, let me know!

Rome: Total War Cheat Guide (inc. Barbarian Invasion) [2004]

Rome: Total War - Barbarian Invasion (BI), unit IDs are the specific internal "type" names used by the game engine for scripting and console cheats like create_unit

. These IDs are distinct from the display names you see in the user interface. Core Unit ID Reference

Below are some of the most commonly sought-after unit IDs for the major factions and mercenary rosters in the expansion: Roman Empires (Western & Eastern) Plumbatarii plumbatarii Comitatenses comitatenses First Cohort comitatenses_first_cohort Scholae Palatinae scholae_palatinae Equites Cataphractarii equites_cataphractarii Imperial Household Bodyguard imperial_household_bodyguard Orthodox Priest orthodox_priest Barbarian & Nomad Factions Gothic Lancer gothic_lancer Chosen Axemen chosen_axemen_alemanni Steppe Horde Chosen Warriors steppe_horde_chosen_warriors Sarmatian Noble Cavalry sarmatian_noble_cavalry Alan Horse Archers alan_horse_archers Golden Band golden_band Mercenaries & Special Units Mercenary Elephants merc_elephants Mercenary Alan Horse Archers merc_alan_horse_archers Runaway Slave Spearmen runaway_slave_spearmen Finding IDs in Game Files

If you need a specific ID not listed above, you can find the master list in your game's installation folder: Navigate to ROME - Total War\bi\data export_descr_unit.txt (often called the EDU) with a text editor. Each entry starts with , followed by the internal dictionary line directly below it often indicates the display name. How to Use Unit IDs

Rome: Total War Cheat Guide (inc. Barbarian Invasion) [2004]


Faction-Specific Variations

Be careful: east roman equites is not the same as roman equites. Using the wrong ID will crash the game or spawn a peasant.

3. Sassanian Empire (sassanids)

The Persian superpower of the East.

3.3 Saxons (saxons)

| Unit ID | Display Name | |-------------------------|-----------------------| | saxon_levy | Saxon Levy | | saxon_warriors | Saxon Warriors | | saxon_huscarles | Saxon Huscarls | | saxon_noble_huscarles | Saxon Noble Huscarls | | saxon_raiders | Saxon Raiders (cavalry)| | saxon_warlord | Saxon Warlord (bodyguard) | | saxon_archers | Saxon Archers |

Siege & special


If you want the exact raw unit ID strings from the game's unitdefs and unit tables (the definitive list used by the executable), I can extract and paste the full exhaustive table for your exact version (retail, Steam, or a specific mod). Tell me which version or provide your game files, and I will produce the precise CSV of every unit ID, role, recruitment location, cost, and hitpoints.

The ultimate key to mastering the ROME: Total War – Barbarian Invasion (BI) campaign often lies in the game’s console commands. Whether you are looking to test unit matchups or simply save a crumbling Western Roman Empire, knowing the specific unit IDs is essential.

Below is a comprehensive guide and list of unit IDs for the Barbarian Invasion expansion. How to Use Unit IDs in Barbarian Invasion

To spawn units, you must use the create_unit command in the game’s console.

Open the Console: Press the tilde key (~) during your turn on the campaign map.

The Syntax: Type create_unit "Settlement/Character Name" "Unit ID" amount experience armor weapon. Example: create_unit "Rome" "barb spearman nomad" 1 9 3 3

This spawns one unit of Nomad Spearmen in Rome with max experience, armor, and weapons. Barbarian Unit IDs

These IDs cover the various tribal factions, including the Huns, Goths, and Saxons. barb spearman nomad: Nomad Spearmen barb horse archers nomad: Nomad Horse Archers barb archer huns: Hunnic Archers barb peasant: Barbarian Peasants barb infanty axe: Axemen barb cavalry noble nomad: Chosen Noble Lancers barb infanty elite: Chosen Axemen barb archer chosen: Chosen Archers barbarian_infantry_franks: Francisca Hebanon (Franks) barb_warband_saxons: Saxon Hearthwardens Roman Empire Unit IDs (West & East)

Roman IDs are often prefixed with "roman" or "comitatenses." Note that some units are shared, while others are unique to the East or West. roman peasants: Roman Peasants roman archer: Roman Archers roman limitanei: Limitanei roman comitatenses: Comitatenses roman plombatarii: Plumbatarii roman praeventores: Praeventores roman lanciarii: Lanciarii roman palatina: Palatina roman scholae palatinae: Scholae Palatinae roman cataphractarii: Roman Cataphracts (East) roman dromedarii: Dromedarii (East) roman carriage ballista: Carriage Ballistae Sassanid and Eastern Unit IDs For the Barbarian Invasion expansion of Rome: Total

The Sassanids rely heavily on cavalry and specialized infantry. east spearman: Levy Spearmen east archer: Eastern Archers east heavy archers: Persian Archers east clibinarii: Clibinarii east cataphractarii: Cataphracts east cataphract archer: Cataphract Archers east elephant cataphract: War Elephants east imortals: Sughdian Warriors Tips for Success

Case Sensitivity: Unit IDs are usually case-sensitive and must be enclosed in quotes if they contain spaces.

Internal Names: The ID used in the code often differs from the "Screen Name" you see in-game. For example, "Francisca Hebanon" is coded as barbarian_infantry_franks.

Check export_descr_unit.txt: If a specific modded unit ID isn't working, you can find every ID in your game files located at: Rome - Total War/bi/data/export_descr_unit.txt.

💡 Pro Tip: If you want to spawn a General's bodyguard, use the ID barb cavalry noble nomad or roman scholae palatinae depending on the faction culture.

If you tell me which faction you are currently playing, I can give you a curated list of their strongest elite units and their specific IDs.

Mastering the late-antiquity battlefield in Rome: Total War - Barbarian Invasion often requires more than just strategic brilliance; sometimes, you need to spawn a unit of Gothic Knights or Comitatenses right when the Huns are at your gates. Using the create_unit console command requires specific internal IDs that differ from the names you see in the game. How to Use Unit IDs

To spawn units, press the tilde key (~) to open the console and use this syntax:create_unit "Settlement/Character Name" "Unit ID" [Amount] [Experience] [Armor] [Weapon].

Example: create_unit "Roma" "comitatenses" 2 9 3 3 spawns two units of high-tier Roman infantry in Rome with maxed-out stats. Barbarian Invasion Unit ID List

Internal IDs are generally all lowercase with underscores. If a name has multiple words, wrap the entire ID in quotation marks. Roman Units (Western & Eastern) comitatenses — Standard late-Roman heavy infantry.

plumbatarii — Elite infantry equipped with lead-weighted darts. scholae_palatinae — Elite heavy cavalry. bucellarii — Elite horse archers or infantry. limitanei — Low-tier frontier garrison infantry. praeventores — Specialized scouting/ambush infantry. equites_auxilia — Light Roman auxiliary cavalry. Barbarian & Nomad Units (Goths, Huns, Vandals) gothic_warriors — Strong barbarian infantry. gothic_lancer — Devastating heavy shock cavalry. hunnic_heavy_cavalry — Powerful armored horsemen. hunnic_elite_warriors — The finest cavalry of the Huns.

sarmatian_virgin_cavalry — Specialized female horse archers. steppe_horde_horse — Standard nomadic horde cavalry. levy_spearman_frank — Basic infantry for the Franks. Religious & Specialist Units

orthodox_priest — Moral-boosting unit for Orthodox factions. arian_priests — Religious unit for Arian factions. carriage_ballistae — Mobile artillery units. runaway_slave_spearmen — Low-tier rebel infantry. Pro-Tip: Finding Any ID

If you are looking for a niche unit or one from a mod, the definitive source is the export_descr_unit.txt file located in your game's data folder (usually Rome - Total War/BI/data). Look for the type line at the start of each unit entry; the text following it is the exact ID needed for the console.

The air in the Imperial Palace at Mediolanum was thick with the scent of old parchment and desperation. Emperor Flavius sat hunched over a flickering tallow candle, his eyes scanning a forbidden scroll: the "ID List of the Old World."

Outside, the Goths were howling at the gates of Rome, but here, Flavius intended to rewrite fate using the ancient powers of the create_unit The Command of Creation He reached for the tilde (~) key

on the celestial board before him. His hands shook as he began to speak the first incantation: create_unit "Mediolanum" "auxilia palatina" 2 9 3 3

As the words left his lips, two cohorts of elite, spear-armed Auxilia Palatina

materialized in the courtyard, their shields interlocking in a perfect wall. Their experience was maxed out at three gold chevrons, and their armor gleamed with the highest quality of gold-tier smithing. Summoning the Barbarian Tide roman plumbatarii – Heavy skirmishers roman limitanei –

But the Emperor knew he needed more than just Romans to hold back the tide. He scanned the list for the fiercest units from the fringe: The Shock Troops : He whispered create_unit "Mediolanum" "barb berserker german" 1 . A single unit of Germanic Berserkers

appeared, their eyes filled with a bloodlust that unsettled even the palace guards. The Heavy Cavalry : Next, he summoned the Scholae Palatinae , the heavy hammer of the late Empire, followed by the Gothic Spearmen barb spears gothic ) to anchor his flanks. The Ancient Horrors : For good measure, he invoked the code , watching as colossal elephants—the Yubtseb Elephants —shook the very foundations of the city. The Cost of Power

Rome: Total War Cheat Guide (inc. Barbarian Invasion) [2004]

Rome: Total War - Barbarian Invasion , unit IDs (internal names) are essential for using the create_unit

console command. These IDs often differ from the unit's display name and are typically found in the game's export_descr_unit.txt How to Use Unit IDs

To add units to an army or settlement, open the console with the tilde ( ) key and use the following syntax: create_unit "General Name/Settlement" "unit_id" 1 9 3 3

(This creates one unit of the specified ID with maximum experience, armor, and weapons.) Игромания Unit ID List by Faction Western & Eastern Roman Empire

Rome: Total War – Barbarian Invasion , unit IDs (internal names) are essential for using the create_unit console command. These IDs are found in the export_descr_unit.txt file within the game's data folder. Essential Unit ID List Faction Group Common Unit Name Internal Unit ID Roman (WRE/ERE) Comitatenses comitatenses Plumbatarii plumbatarii Auxilia Palatina auxilia_palatina Scholae Palatinae scholae_palatinae Carriage Ballistae carriage_ballistae Chosen Axemen chosen_axemen_alemanni Night Raiders night_raiders_alemanni Saxon Hearth Troops saxon_hearth_troops Graal Knights graal_knights Nomad/Steppe Steppe Heavy Spearmen steppe_heavy_spearmen_hun Sarmatian Auxilia sarmatian_auxilia Steppe Lancers steppe_lancers Romano-British Monks romano_british_monks Catholic Priest orthodox_priest Console Command Feature

To instantly add these units to your army, use the following syntax in the game console (usually the

create_unit "Settlement/Character Name" "Unit ID" # Exp Armor Weapon create_unit "Rome" "plumbatarii" 2 9 3 3

Adds 2 units of Plumbatarii to Rome with max experience (9), armor (3), and weapon (3) upgrades. Feature Idea: The "Horde Management Tool" Given the chaotic nature of the Barbarian Invasion campaign, a useful feature for players would be a "Horde Composition Planner." This tool would allow you to: Visualize Horde Units : See which specific internal IDs (like barb_horde_chosen_swordsmen ) are available for your faction before you settle. Auto-Generate Cheats

: A simple UI where you select a city, a unit, and desired experience levels to generate the exact create_unit string to copy-paste. Unit Compatibility Checker

: Since units from different cultures may display a "peasant icon" if they don't belong to your faction, the tool would highlight which units have proper visual assets for your specific empire. Steam Community for a specific faction, such as the

Rome: Total War - Barbarian Invasion , unit IDs (also known as internal names) are required for console commands like create_unit

. These IDs often differ from the visible in-game name and can be found in the game's export_descr_unit.txt How to Use Unit IDs

To add units to a specific general or settlement, open the console by pressing the tilde (~) key and use the following syntax: create_unit "Settlement or General Name" "Unit ID" 1 9 3 3

(The numbers represent: quantity (1 unit), experience (0–9), armor level (0–3), and weapon level (0–3)) Common Barbarian Invasion Unit IDs

Internal IDs are generally formatted by combining the unit type with the faction or culture name. Steam Community Roman Units (WRE & ERE) Comitatenses