Speedrunners Save File -
This report covers save file management for both the competitive multiplayer game SpeedRunners
and the general practice of speedrunning, where save files are critical tools for training and execution. 1. SpeedRunners (The Game) Save Files For the 2016 game SpeedRunners
by Double Dutch Games, the save file primarily tracks player progression, unlocks, and ranked statistics.
Standard Location: Save data is generally stored within the Steam user profile directories. A common path is %AppData%/SpeedRunnersLog.txt for logs, while actual progress is often synced via the Steam Cloud.
100% Save Modification: Players seeking to unlock all characters and trails without the grind can use tools like the srprogression editor on GitHub to generate a complete save file. Troubleshooting:
Permission Issues: If the game fails to save progress, ensure it is running with administrator privileges to bypass Windows User Account Control (UAC) restrictions.
Corruption: If a save is flagged as corrupted, users often have to resort to backup files or perform a clean reinstall. 2. Save Files in General Speedrunning speedrunners save file
In the broader speedrunning community, save files are used as tactical assets to improve efficiency and consistency.
Training & Save States: Runners create a "network of save files" to practice specific segments or "save states" to master difficult late-game areas without replaying the entire title.
Save Organizers: Tools like the SoulsSpeedruns-Save-Organizer on GitHub allow runners to manage multiple profiles and import specific savestates for different categories.
Save File "Rewinding": Some modern games, like those discussed on Reddit, include features that allow players to rewind save files to earlier states, which can sometimes manipulate in-game playtime for speed-based achievements. 3. Technical Maintenance
Managing these files often involves dealing with updates and system compatibility. Kahmul/SoulsSpeedruns-Save-Organizer - GitHub
4. Transferring / Backing Up Saves
If you are moving to a new PC or want to back up your 100% completion file, the process is straightforward. This report covers save file management for both
3. What is Stored?
The save file tracks several distinct categories of data:
-
Progression Data:
- Story Mode completion levels.
- Which "Leagues" you have completed.
- Tutorial completion flags.
-
Unlocks:
- Unlocked characters (e.g., Secret Character, The Dolphin).
- Unlocked skins/costumes.
- The "Unfair" difficulty mode status.
-
Statistics:
- Total distance run.
- Matches won/lost.
- Pickups used.
-
Editor Levels:
- If you use the in-game Level Editor, your custom maps are saved locally in a subfolder (usually
\local\SpeedRunners\custom_levels\). These are separate from the main profile save.
- If you use the in-game Level Editor, your custom maps are saved locally in a subfolder (usually
3. How to Backup Your Save File (Essential for Speedrunners)
Speedrunners often swap saves to:
- Practice on a fresh account (no MMR pressure)
- Recover corrupted data
- Share progression with a friend (legitimately – no ranked boosting)
Method B: Manual Transfer
If you are playing offline or moving data to a PC without internet access:
- Install SpeedRunners on the new computer.
- Launch the game once and close it. This forces the game to create the necessary folder structure.
- Navigate to
%localappdata%\SpeedRunnerson the OLD computer. - Copy the
.datfiles. - Paste them into
%localappdata%\SpeedRunnerson the NEW computer, overwriting the files created in step 2.
Why "Save States" vs. In-Game Saves?
The keyword "speedrunners save file" often overlaps with the concept of emulator save states. In the speedrunning community, there is a strict divide between "Full Game Runs" (often done on original hardware or approved emulators) and "Practice."
For practice, savestates are king. You press F1 to save exactly when you press the jump button, and F3 to reload the instant you miss the ledge. You can practice a 4-frame trick 200 times in five minutes.
For console runners, physical save files are the only option. This requires cloning USB drives or swapping memory cards. Many console runners keep a "practice cart" with a battery-backed save that has every level unlocked and every power-up collected.
The holy grail is converting a save state into a console-compatible save file using tools like Save File Converters or hacking a Wii/GameCube memory card.
2. File Structure & Format
SpeedRunners uses a proprietary format for storing data, often utilizing binary serialization or encrypted JSON to prevent simple text editing (cheating). Progression Data:


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