Here’s a ready-to-post guide for enabling 60fps in Super Mario 3D Land on Citra (or real hardware via plugins, though limited).
Play the original 30 FPS version. On real hardware, the game feels smooth because it's optimized for the 3DS screen. On emulator, use resolution upscaling (e.g., 4x native) for better visuals, but leave framerate at 30 FPS for a glitch-free experience.
If you absolutely need 60 FPS platforming, play Super Mario 3D World on Switch (native 60 FPS) or Super Mario Odyssey (targets 60 FPS).
To run Super Mario 3D Land at 60FPS on a Nintendo 3DS or an emulator like Citra, you can use Action Replay (AR) codes created by the community. Note that these codes generally make the game run at double speed because the original game's physics are tied to its 30FPS cap. 60FPS Cheat Codes super mario 3d land 60fps code
The correct code depends on your game's region. You can find these and more in the 60FPS-AR-CHEATS-3DS GitHub repository. USA Version (0004000000054000)
[60 FPS] D3000000 15000000 2091689C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard EUR Version (0004000000053F00)
[60 FPS Rev1] D3000000 15000000 20917E9C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard JPN Version (0004000000054100) Here’s a ready-to-post guide for enabling 60fps in
[60 FPS] D3000000 15000000 2091769C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard How to Install (Real 3DS)
To use these on a physical handheld, your console must have Luma3DS custom firmware installed.
Create a Cheat File: On your SD card, navigate to /luma/titles/[TitleID]/cheats.txt. Replace [TitleID] with the specific code for your region (e.g., 0004000000054000 for USA). use resolution upscaling (e.g.
Add the Code: Paste the version-specific code from above into that text file and save. Enable the Cheat: Launch the game. Open the Rosalina menu (press L + Down + Select). Select Cheats and toggle the [60 FPS] option to "Enabled". Performance Note for Emulators
If you are using an emulator like Citra, you may not need a code if your goal is just high-speed gameplay. However, for a "native" 60FPS feel, users often pair these codes with Citra's "Limit Speed Percent" setting (set to 50%) to counteract the double-speed effect, though this can sometimes cause audio stuttering.
Are you running this on a physical 3DS console or an emulator like Citra?
Super Mario 3D Land is a platform game developed and published by Nintendo for the Nintendo 3DS, released in 2011. The game was originally designed to run at 30 frames per second (FPS) to maintain stability and preserve battery life on the 3DS hardware.
This report details the existence and functionality of "60 FPS codes"—third-party software modifications (cheat codes) used primarily on modded 3DS consoles or emulators to force the game to run at 60 FPS. The report covers the technical challenges, gameplay implications, and known issues associated with these patches.