Vray All Versions List
The Complete V-Ray All Versions List: From 2000s Innovation to 2025’s Neural Graphics
V-Ray is more than just a render engine; it is the backbone of architectural visualization, VFX, and product design for over two decades. Developed by Chaos (formerly Chaos Group), V-Ray has evolved from a simple GI engine into a hybrid CPU/GPU/Cloud behemoth.
For professionals tracking compatibility, legacy project recovery, or plugin updates, understanding the full list of V-Ray versions is essential.
Below is the definitive chronological list of V-Ray versions across its primary platforms: 3ds Max, Maya, SketchUp, Rhino, Revit, Houdini, Unreal, and Cinema 4D.
V-Ray 7 (2024/2025)
The current bleeding edge.
- Focus: Material workflows and real-time.
- Top Features: VRay Material Library expansion, improved V-Ray Profiler (to see exactly what is slowing your scene down), and native Scatter integration (replacing the old proxy workflows).
- The Future: Tighter integration with Chaos Vantage (real-time raytracing).
The Golden Age: Stability & DMC (2010–2015)
3.2 VRay 1.x Series (2004–2007)
| Version | Date | Notes |
|---------|------|-------|
| 1.09.03 | 2004 | Bugfix for 3ds Max 7 compatibility. |
| 1.45.70 | 2005 | Added VRayPhysicalCamera. |
| 1.46.06 | 2005 | Initial VRayMtl translucency. |
| 1.47.03 | 2006 | VRayProxy (proxy objects for high poly models). |
| 1.48.03 | 2006 | 64-bit support on Windows. |
| 1.49.01 | 2007 | Final 1.x; VRaySphereFade, true 64-bit. vray all versions list
The Complete V-Ray All Versions List: From 1.0 to Present
V-Ray 5 (2020–2021)
- Unified release window: June 2020 (3ds Max) to March 2021 (Cinema 4D).
- Key Features:
- V-Ray Composite – Full layered compositing within the VFB (adjustments, LUTs, background layers).
- Light Mix – Change light intensity/color interactively after rendering. Massive game-changer for archviz.
- V-Ray Material Browser – Built-in library of 500+ physically based materials.
- Coat & Sheen layers in the main material (fabric and clearcoat).
- Acoustic textures (for Unreal/real-time).
- V-Ray Vision (real-time viewport for Rhino/SketchUp).
- Notable builds: V-Ray 5.00.03 (first stable universal build), V-Ray 5.20.00 (added support for Apple M1 chips).
References
V-Ray, developed by Chaos, has evolved from a niche ray-tracer into the industry standard for high-end photorealistic rendering. Since its inception in 1997, the software has undergone numerous major transformations, each introducing groundbreaking technologies like global illumination and AI-powered denoising. V-Ray Major Version History
The following list tracks the primary milestones in V-Ray's development across its core platforms, including Autodesk 3ds Max, Maya, and SketchUp.
V-Ray Version History
V-Ray was first released in 2000 by Chaos Group, a Bulgarian company. Since then, it has undergone numerous updates, improvements, and feature additions. Here's a list of all major versions of V-Ray: The Complete V-Ray All Versions List: From 2000s
1. V-Ray 1.x (2000-2004)
- V-Ray 1.0 (2000): The first version of V-Ray, released for 3ds Max 4 and 3ds Max 5.
- V-Ray 1.1 (2002): Added support for Maya and improved performance.
- V-Ray 1.2 (2003): Introduced support for Softimage|XSI and Linux.
2. V-Ray 2.x (2005-2010)
- V-Ray 2.0 (2005): A major update with a new rendering core, added support for Cinema 4D, and improved performance.
- V-Ray 2.1 (2007): Introduced support for SketchUp and Rhino.
- V-Ray 2.2 (2008): Added support for Maya 2008 and 3ds Max 2008.
3. V-Ray 3.x (2011-2016)
- V-Ray 3.0 (2011): A significant update with a new rendering engine, V-Ray RT, and support for GPU rendering.
- V-Ray 3.1 (2012): Introduced support for Maya 2012 and 3ds Max 2012.
- V-Ray 3.2 (2013): Added support for Maya 2013 and 3ds Max 2013.
- V-Ray 3.3 (2014): Introduced support for Nuke and improved performance.
- V-Ray 3.4 (2015): Added support for Maya 2015 and 3ds Max 2015.
4. V-Ray 4.x (2017-present)
- V-Ray 4.0 (2017): A major update with a new rendering engine, V-Ray Next, and improved performance.
- V-Ray 4.1 (2018): Introduced support for Maya 2018 and 3ds Max 2018.
- V-Ray 4.2 (2019): Added support for Maya 2019 and 3ds Max 2019.
- V-Ray 5.0 (2020): The latest version, featuring improved performance, new features, and support for the latest 3D software.
Platforms and Supported Software
V-Ray has been developed to work with various 3D software and platforms, including:
- 3ds Max
- Maya
- Cinema 4D
- SketchUp
- Rhino
- Softimage|XSI
- Nuke
- Linux, Windows, and macOS
Key Features and Improvements
Some notable features and improvements across V-Ray versions include: V-Ray 7 (2024/2025)
The current bleeding edge
- GPU rendering
- Real-time rendering (V-Ray RT)
- V-Ray Next rendering engine
- Improved performance and scalability
- Support for various 3D software and platforms
- New materials, textures, and shaders
- Advanced lighting and illumination tools
Title: A Comprehensive Chronicle of the V-Ray Rendering Engine: Version History and Technological Evolution
Abstract
This paper provides a detailed historical overview of the V-Ray rendering engine, developed by Chaos (formerly Chaos Group). Since its inception in 1997, V-Ray has evolved from a proprietary studio tool into one of the industry standards for photorealistic rendering. This document chronicles the major releases—from the early alpha versions to the modern Unified V-Ray architecture—highlighting the technological milestones, renderer types, and key features introduced in each iteration.
The Maturation Era (2009–2015)