Wwf Smackdown Just Bring It Caws _best_ May 2026
The Create-A-Wrestler (CAW) mode in WWF SmackDown! Just Bring It
(2001) served as the series' debut on the PlayStation 2, introducing a significant graphical jump and new mechanics like the Layer System. Despite these technical leaps, the mode was famously restricted by a small limit of only 12 CAW slots, a sharp decrease from the 60+ slots available in its predecessor, SmackDown! 2: Know Your Role. Core Creation Features
Layer System: For the first time, players could stack multiple items—such as wearing a shirt over a vest or adding complex patterns to tights—using over 5,000 individual parts.
Appearance Categories: Customization was divided into seven main areas: Face Parts, Body Parts, Jackets, Pants, Skin Colors, Figures, and Objects.
Ability Point System: Players could unlock 55 extra ability points for their CAWs by discovering secret cards in Story Mode.
Custom Entrances: This entry introduced Titantron-enhanced entrances, allowing CAWs to use authentic ring walks and entrance videos of existing superstars. Popular Community CAW Formulas
Because the on-disc roster was missing key "Invasion" era stars, the community developed extensive formulas to recreate them. According to GameFAQs CAW guides, some of the most sought-after creations included: The Alliance & Legends: Formulas for Rob Van Dam (RVD) , , Hulk Hogan , and Scott Hall . ECW Originals: Extensive guides were created for , Tommy Dreamer , and The Sandman . Early Indis: Fans even managed to recreate a young and (then "The Prototype") using the limited toolset. System Limitations and Bugs
While the mode was visually impressive for its time, it suffered from several technical issues: WWF SmackDown! Just Bring It - Create-A-Wrestler FAQ
Credits must go to; Akuma, Spinaroonie, Ultimate Bane, Slider 423, Les Claypool, Melchiah, Zurick, xxRDOGGxx, DuaneG, Jaysworld26, WWF SmackDown! "Just Bring It": Create-A-Wrestler - IGN
This report provides an overview of the Create-A-Wrestler (CAW) system in WWF SmackDown! Just Bring It (PS2), including key features, popular community-made wrestler formulas, and essential tips for maximizing your creations. 1. CAW System Overview
Just Bring It features a robust creation suite that allows players to build custom superstars from scratch. Capacity: The game allows for a total of 12 CAW slots.
Customization Categories: Users can manipulate appearance through seven primary categories: Face Parts, Body Parts, Jackets, Pants, Skin Colors, Figures, and Objects.
Body Scaling: A unique "Length" slider allows for independent height adjustments of the neck, chest, shoulders, arms, and legs. wwf smackdown just bring it caws
Abilities: Wrestlers start with limited ability points, which can be increased by earning experience in Story Mode or using specific glitches. 2. Popular Community Formulas
Below are brief formula highlights for highly requested wrestlers not originally in the roster. Key Appearance Settings Moveset/Entrance Hulk Hogan Classic: Hair 043 (48, 0, 0, 0, -87); NWO: Facial Hair 073 Unknown Moveset 33 Ric Flair Hair 002 (0, 0, -2); Wrestling Attire: Tights 001 Unknown Moveset 28 Bret Hart Hair 047 (-127, -40); Tights 006 (107, -6) Unknown Moveset 26 (Bob Backlund) AJ Styles Tights 001 (24, 0, 0, -127, -60); Pattern_A 034 on leg Unknown Moveset 06 Booker T Hair 060 (-44); Tights/Underwear 003 (-127, -11) Unknown Moveset 02 3. Essential Resources & Tips
Unknown Movesets: The game includes pre-loaded movesets for non-playable legends and stars. Key IDs include: 01: Diamond Dallas Page (NCDP) 04: Rob Van Dam (ERV) 32: Sting (CST)
Top Move Picks: For competitive play (e.g., Slobber Knocker mode), effective moves include the Bubba Cutter (Front Grapple), Dragon Suplex (Rear Finisher), and The Gore (Front Finisher).
Formula Repositories: Detailed step-by-step instructions for over 100 wrestlers (including Diesel, Scott Hall, and Sabu) are maintained in community FAQs on sites like GameFAQs. WWF SmackDown! Just Bring It - Create-A-Wrestler FAQ
WWF SmackDown! Just Bring It (JBI), released in 2001, was a landmark title as the first wrestling game for the PlayStation 2. While it boasted improved graphics and the first-ever full-motion entrances, its Create-A-Wrestler (CAW) mode remains its most enduring legacy. Fans used this deep customization tool to fill a roster that, due to development timing, lacked many "Invasion" era stars from WCW and ECW. The CAW Legacy: Building an Invasion
Because JBI was released during the height of the WWF/WCW/ECW Invasion angle but only featured 44 selectable characters, CAWs became essential. The community quickly developed "formulas"—step-by-step instructions for facial features, body types, and gear—to recreate missing legends and then-current rivals. Popular recreations included:
WCW Icons: Hulk Hogan (nWo and Classic), Ric Flair, and Sting.
The Alliance: Rob Van Dam, Booker T, and Diamond Dallas Page. Rising Stars: Early versions of Brock Lesnar and AJ Styles. Customization Features and Mechanics
JBI introduced several "firsts" for the series' creation suite: WWF SmackDown! Just Bring It - Create-A-Wrestler FAQ
Creating custom wrestlers, known as CAWs (Create-A-Wrestlers) , is a cornerstone of the WWF SmackDown! Just Bring It experience
. This feature allows players to expand the roster beyond the 44 included superstars by manually inputting appearance settings, move sets, and attributes to recreate legends, rival promotion stars, or original characters. 🛠️ The CAW System Overview Just Bring It The Create-A-Wrestler (CAW) mode in WWF SmackDown
, the creation suite took a significant leap forward due to the transition to the PlayStation 2 hardware. Layered Clothing: You can stack different items to create complex outfits. Detailed Face Morphing: Adjusting nose, eyes, and jawline for better likenesses. Move Set Depth:
Assigning specific finishers and taunts to match a wrestler’s real-life style. Ability Points:
Distributing points into categories like Power, Speed, and Technical to balance gameplay. 📋 Essential CAW Formulas
Since the game does not have an online sharing hub, players use "formulas." These are step-by-step guides for every menu setting. Below are the most sought-after categories for recreations in 2001. 🏛️ WCW & ECW Icons
Many fans used the CAW mode to bring in stars from the recently folded WCW and ECW. Hulk Hogan:
Usually requires the "Balding" hair template and a handlebar mustache. Scott Hall (Razor Ramon):
Focuses on the "Studded" vest and signature toothpick taunt. Rob Van Dam: Needs a custom singlet pattern and high-flying move logic. 🔙 Attitude Era Legends Shawn Michaels: Recreating his "HBK" look with heart-patterned tights. Bret "The Hitman" Hart:
Utilizing the wrap-around pink sunglasses and the Sharpshooter finisher. Mick Foley (Cactus Jack/Dude Love): Swapping parts to create his various personas. 🎬 Pop Culture & Original Characters Movie Icons: Characters like Batman, Spider-Man, or Neo from The Matrix Self-Creations:
Using the "Edit Appearance" tool to mimic your own likeness. 💡 Tips for Realistic Creations
To get the most out of your custom superstars, keep these technical limitations and tricks in mind: Logic Settings:
Don't skip the "Logic" menu. This determines how the AI uses the wrestler. For a powerhouse like Goldberg, set logic to "Attack" and "Grapple." Sample Bases:
Start with a "Sample" model that looks similar to your target to save time on body proportions. The "Mask" Trick: Debut with backstage promos and one-on-one promo segments
For wrestlers with face paint or masks (like Rey Mysterio), use the "Head" layers carefully to ensure textures don't "bleed" into each other. Attribute Caps:
You earn more points to improve your CAW by playing through the Slobber Knocker Story Mode 💾 Saving and Memory Space Requirements:
Each CAW takes up a specific amount of blocks on your PS2 Memory Card (8MB). The game typically allows for a maximum of 34 custom slots.
you are trying to create (e.g., Hulk Hogan, RVD, or Jeff Jarrett)? Do you need the appearance settings or real-life legends?
Let me know who you want to add to your roster, and I can provide a detailed formula
The Art of Low-Res Wrestling
Creating a wrestler in 2001 was an exercise in imagination. The graphical limitations were obvious—blocky limbs and textures that looked like they were painted onto the skin. Yet, the game offered a surprising amount of depth.
Players spent hours tweaking the "Move Set." This was the golden age of the " clone." You could take The Rock’s moveset, mix it with Undertaker’s entrance, and give your CAW a finisher that combined the Stunner with the Diamond Cutter. The freedom to mix and match moves allowed players to dream up wrestling styles that hadn't been seen on TV.
And let’s not forget the outfits. While the selection was primitive compared to today, the layering system allowed for some iconic looks. From the ubiquitous "Baggy Pants" to the detailed tattoo editor, Just Bring It gave players the tools to create distinct silhouettes, even if the faces often looked like they had been melted by a heat lamp.
Booking Tips
- Debut with backstage promos and one-on-one promo segments.
- Build a short program with a top babyface or heel to showcase mic work and finishers.
- Title shot: schedule after 4–6 meaningful wins or a tournament run to legitimize aura.
1. Body Morphing (The Game Changer)
Unlike previous titles where you chose a generic "big," "medium," or "small" body, Just Bring It! introduced sliders. You could adjust:
- Chest width and depth
- Abdomen size
- Arm thickness
- Leg thickness
- Glute size (leading to a thousand grotesque, butt-heavy abominations)
This meant you could finally create a lanky giant like The Giant (Big Show), a hoss like Viscera, or a cruiserweight like Spike Dudley.
Moveset
- Style: Power striker with quick athletic offense and signature people’s-elbow style theatrics.
- Strikes:
- Primary: Superkick or big right-hand knockdown.
- Combo finisher setup: short-range running clothesline or spinebuster.
- Grapples & Throws:
- Belly-to-belly suplex or snap suplex, scoop slam, and spinebuster.
- High-impact finishers (pick one):
- Rock Bottom (Upercut into scoop slam/powerbomb variant) OR
- People's Elbow (dramatic running elbow drop with theatrics).
- Signature moves:
- Short-arm clothesline, sidewalk slam, or a signature DDT variation.
- Submission (optional): Short single-leg or a sleeper hold for variety.
Appearance
- Body type: Athletic/muscular, tallish (6'0"–6'4") with broad shoulders.
- Facial features: Strong jaw, confident smirk; add eyebrow raise animation if available.
- Hair: Short, slicked-back or low fade; consider bald option for Rock likeness without naming.
- Attire:
- Ring: black trunks or tights with bold logo, elbow pads, knee pads.
- Entrance: leather vest or stylish jacket, sunglasses, and a championship-style robe for flair.
- Accessories: Gloves or wrist tape, sunglasses, and a championship belt for entrance pose.
Beyond the Roster: The Unforgettable Art of CAWs in WWF SmackDown! Just Bring It!
In the golden era of wrestling video games, the release of WWF SmackDown! Just Bring It! in November 2001 was a seismic event. It was the first PlayStation 2 entry in the legendary Yukes/THQ series, boasting enhanced graphics, full voice commentary from Michael Cole and Tazz, and an updated roster reflecting the tail end of the Attitude Era. But for a dedicated segment of the fanbase, the game’s pre-packaged legends (The Rock, Stone Cold, The Undertaker) were just the appetizer. The main course was hidden in a simple, three-letter acronym: CAW.
Create-A-Wrestler (CAW) was not a new concept for the series (SmackDown! 2: Know Your Role had a rudimentary version), but Just Bring It! revolutionized the feature for the new millennium. It transformed a wrestling game into a digital playset where imagination was the only limit. Let’s dive deep into the legacy, the painstaking process, and the cultural impact of WWF SmackDown! Just Bring It! CAWs.
4. Community Workarounds (Early 2000s)
Because the built-in CAW was so poor, players on forums like GameFAQs, IGN Boards, and The SmackDown Hotel devised two main workarounds:
- Editing existing wrestlers – Changing The Rock’s attire to black/red or giving Triple H purple trunks was the closest to “original CAW.”
- Pretend CAW lists – Players would write down move combinations and attire colors for a fictional character, then select the closest template and rename it (renaming was possible).
No Action Replay/GameShark codes were ever released to unlock a deeper CAW mode for Just Bring It.