Door een volle agenda is het vanaf heden niet meer mogelijk om als nieuwe klant hars- en verfbehandelingen te boeken. Alle [ comfort zone ] behandelingen zijn wel boekbaar. Dank voor je begrip.

High School Master -v0.361- -ongoing- Review

High School Master -v0.361- -ongoing- Review

High School Master -v0.361- -Ongoing- is a popular 3DCG adult visual novel that follows the dramatic, unexpected lifestyle shift of a young male scientist named Zack. Developed by Pervy Bunny Games, this ongoing interactive game explores adult-oriented themes within a high school setting, combining a slice-of-life narrative with visual novel choices. 🎮 Game Concept & Premise

In High School Master, players step into the shoes of Zack, a young, brilliant scientist whose life takes a drastic turn.

The Crisis: Zack lives happily with his wife, Lisa, and her younger sister, Lilly. After suddenly losing his laboratory job, the household is pushed to the brink of financial ruin.

The Decision: Desperate for income, Zack declines Lisa's extreme idea of returning to her former job as a dancer and takes a position at Ben Dover High School, the school Lilly attends.

The Twist: Expecting a standard role teaching science, Zack is instead appointed as the student counselor. This job grants him unique authority over student discipline and counseling, setting off a chain of events with the various students he encounters. 🔑 Key Features of Version 0.361

The v0.361 release marks a significant milestone in the development of the game, adding complex mechanics and expanding the narrative.

Advanced 3DCG Art & Animations: Features detailed character renders, expressive facial designs, and custom adult scenes that bring the residents of Ben Dover High School to life.

Energy and Relationship Systems: In-game mechanics balance Zack’s daily energy, money, and interpersonal standings with different characters, requiring strategic decisions to progress. High School Master -v0.361- -Ongoing-

Multiple Story Routes: Features branch-based progression where players can build relationships with different characters, each containing unique dialogue, unlockable scenes, and distinct endings.

Counseling & Discipline Loop: Core gameplay revolves around meeting with students to advise them—or dish out penalties—which triggers the adult-oriented visual novel scenes. 📋 Character Overview Relationship to Zack Role in the Story Zack Protagonist

A former scientist turned student counselor who must manage school drama and personal financial strain. Lisa

Zack’s loving wife who supports him through the loss of his career. Lilly Sister-in-Law

Lisa’s younger sister and a student at Ben Dover High School. School Girls

Various classmates of Lilly who end up in Zack's office for counseling. 🛠️ Performance & Gameplay Tips

Because High School Master uses an intertwined system of time, money, and energy, playing without a plan can lead to early progression blocks. High School Master -v0

Manage Your Energy Daily: Every interaction or activity uses up energy. Prioritize counseling sessions that advance the primary narrative before spending points on optional interactions.

Watch Your Money: Financial management is crucial in early gameplay to avoid dead ends. Balance school duties to keep your income steady.

Use Built-in Save Slots: Branching choices can lock you out of specific character routes. Save often before major decisions to explore different outcomes. High School Master [v0.361] (Ongoing) - NSFW Games

A Day in the Life of a High School Master

The sun had barely risen over the sleepy suburban town, but Alex was already feeling the weight of the day ahead. Known among his peers as the "High School Master," not because he was a teacher or an administrator, but because he seemed to excel at every aspect of high school life.

From academics to sports, and even the arts, Alex had a natural talent that made him stand out. He was the star quarterback, a straight-A student, and an accomplished pianist. His days were filled to the brim with activities, yet he always seemed to have a smile on his face and a plan for success.

His morning began like any other. A quick workout in his home gym to get the blood pumping, followed by a nutritious breakfast prepared by his mom. She was his biggest supporter, always ensuring he had everything he needed for the day.

School was a breeze for Alex. He would often help his classmates with their homework during lunch or between classes. His teachers praised him, not just for his intelligence, but for his kind heart and willingness to help others. How it works: Aggressive authority gains now raise

However, not everyone was a fan of Alex's. Some envied his success, and a group of students, led by a jealous classmate named Jake, often tried to bring him down. They would spread rumors or challenge him to various competitions, hoping to finally see him stumble.

But Alex wasn't one to back down. He took their challenges as opportunities to grow. When Jake challenged him to a debate, Alex spent hours researching and preparing. He didn't just want to win; he wanted to make a point about the value of hard work and dedication.

The debate was a highlight of the school year. Alex and Jake faced off in front of their peers and a panel of judges. The topic was the impact of technology on society. Alex argued with passion and conviction, citing examples and statistics that left the audience impressed. Jake, on the other hand, seemed unprepared and lost his composure.

In the end, Alex won, but more importantly, he had earned even more respect from his peers. Jake approached him afterwards, not to congratulate him, but to ask for advice. It was a turning point for both of them. Jake began to focus more on his studies, and Alex found a new friend.

As the school year progressed, Alex continued to excel, but he also learned valuable lessons about friendship, humility, and the importance of supporting others. He wasn't just a "High School Master"; he was a leader and a role model.

The sun setting on another day, Alex looked back on his accomplishments with pride, but more so, he looked forward to the future, ready for whatever challenges lay ahead.


1. The Revised “Loyalty & Suspicion” System

The most significant overhaul in this patch concerns the faculty interaction matrix. Previously, building loyalty in staff members was a linear grind. In -v0.361-, a new “Suspicion” meter has been decoupled from the standard “Authority” stat.

3. Game Systems (Current State)

| System | Implementation in v0.361 | Known Issues | |--------|--------------------------|---------------| | Schedule | 5 weekdays + weekend events | Saturday not fully scripted | | Stats | Int, Cha, Fit, Cre, Sanity | Sanity drops too quickly | | Relationships | 0–100 scale for 12 NPCs | Some flags not saving | | Minigames | None (turn-based choices only) | N/A | | Inventory | Simple item list (snacks, gifts, notes) | No use for “notes” yet |


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High School Master -v0.361- -Ongoing-
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